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en:class-changes:arcanearcher

Arcane Archer

Arcane Archers blend archery and arcane magic, turning ordinary arrows into enchanted attacks and signature bow techniques.

Class Type: Prestige class.
Hit Die: d8.
Proficiencies: Simple weapons, martial weapons, light armor, medium armor, and shields.
Skill Points: 4 + Int Modifier.
Class Skills: Heal, Hide, Listen, Move Silently, Ride, Spot.
Primary Saving throw(s): Fortitude, Reflex.
Base Attack Bonus: +1/level.
Primary Ability: Dexterity.
Maximum Level: None.
Spellcasting: None.


Requirements

Base Attack Bonus: +6.
Race: Elf, Half-Elf, or Drow.
Spellcasting: Able to cast 1st-level arcane spells.
Feats: Point Blank Shot, Precise Shot, and Weapon Focus in bows.

Level Progression

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +2 +0 Enchant Arrow +1
2nd +2 +3 +3 +0 Imbue Arrow 1/day
3rd +3 +3 +3 +1 Enchant Arrow +2
4th +4 +4 +4 +1 Seeker Arrow I
5th +5 +4 +4 +1 Enchant Arrow +3
6th +6 +5 +5 +2 Seeker Arrow II, Imbue Arrow 2/day
7th +7 +5 +5 +2 Enchant Arrow +4
8th +8 +6 +6 +2 Hail of Arrows
9th +9 +6 +6 +3 Enchant Arrow +5
10th +10 +7 +7 +3 Arrow of Death, Imbue Arrow 3/day

Class Features

Feature Description
Enchant Arrow All arrows fired gain a +1 enhancement bonus at Arcane Archer level 1. This bonus improves by +1 every 2 Arcane Archer levels thereafter. Use: Automatic.
Imbue Arrow Allows the Arcane Archer to fire an arrow that carries an area spell to the target point. Arkhalia: 1 use at Arcane Archer 2, then +1 use every 4 Arcane Archer levels; damage is 1d6 per Arcane Archer level, minimum 10d6. Use: Selected.
Seeker Arrow Fires a magically created arrow that cannot miss its target. It can be used once per day from level 4 and twice per day from level 6. Use: Selected.
Hail of Arrows Once per day, in place of a regular attack, fires one arrow at every target in range, up to one target per Arcane Archer level. Use: Selected.
Arrow of Death Fires a deadly arrow that can instantly kill the target on a failed saving throw. Arkhalia DC is 10 + 1/2 Arcane Archer levels + Dexterity modifier and can be increased by Improved Arrow of Death I-X; cooldown is once per 1 in-game hour, equal to 2 minutes. Use: Selected.

Epic Arcane Archer

Hit Die: d8.
Skill Points: 4 + Int Modifier.

Enchant Arrow: Continues to improve by +1 at every odd Arcane Archer level.

Epic Bonus Feats: one bonus feat every 4 class levels after level 10.

Epic Arcane Archer Bonus Feats List:
Epic Blinding Speed, Epic Prowess, Epic Improved Combat Casting, Epic Toughness, Epic Great Dexterity, Epic Weapon Focus, Overwhelming Critical, Devastating Critical, Epic Reflexes, Improved Arrow of Death I-X, Combat Archery.

en/class-changes/arcanearcher.txt · Last modified: 2026/07/11 14:04 by narsil