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Unique Items

This is not a complete list of available items; every entry was contributed by players. If you have an unlisted item and would like to share it with the community, take a screenshot and post it in the Discord channel.

IMPORTANT: Most property values are randomly rolled within a range. Treat values shown without a range as examples only, as they were taken from actual items contributed by players.

Armor

Name Base item type Level / requirements Special properties
Achiever's Robe Armor Level 40 - Socketed (3) [Radiant]
- Armor Bonus: +8 (AC Armor Modifier)
- Light Bright (20m) White
Armor of the Dragon Disciple Unresolved (not shown) Only usable by: Red Dragon Disciple level 20 - Ability Bonus: Constitution +4
- Ability Bonus: Strength +5
- Armor Bonus vs.: Dwarf +10 (AC Armor Modifier)
- Armor Bonus vs.: Elf +10 (AC Armor Modifier)
- Armor Bonus vs.: Gnome +10 (AC Armor Modifier)
- Armor Bonus vs.: Half-Elf +10 (AC Armor Modifier)
- Armor Bonus vs.: Half-Orc +10 (AC Armor Modifier)
- Armor Bonus vs.: Halfling +10 (AC Armor Modifier)
- Armor Bonus vs.: Human +10 (AC Armor Modifier)
- Armor Bonus: +9 (AC Armor Modifier)
Armor of the Shou Disciple Armor Level 40
Only usable by: Shou Disciple level 1
Feat required: Light Armor
- Armor Bonus: +9 (AC Armor Modifier)
- Extra Melee Damage: +4
- Haste
Elowinwood Heavy Infantry Armor Armor Level 25
Feat required: Heavy Armor
- Armor Bonus: +6 (AC Armor Modifier)
- Ability Bonus: Wisdom +1
- Bonus Hitpoints: +4
- Ability Score Penalty: Strength -1
- Damage Penalty: -2
- Reduced Saving Throws: Universal -3
Elven Chainmail Armor Level 40
Only usable by: Elf, Half-Elf
Feat required: Medium Armor
- Ability Bonus: Dexterity +8
- Armor Allows Evasion
- Armor Bonus: +8 (AC Armor Modifier)
- Weight Reduction: 40% of Weight
Wolf Armor Armor Level 40
Only usable by: Druid, Ranger
Feat required: Light Armor
Only usable by: Neutral
- Skill Bonus: Animal Empathy +7
- Armor Bonus: +8 (AC Armor Modifier)
- Ability Bonus: Dexterity +6
- Ability Bonus: Strength +5
- Regeneration: +12
- Increased Animal Companion Level: +4

Belts

Name Base item type Level / requirements Special properties
Grand Belt of the Roundhouse Kick Belt Level 16
Only usable by: Monk level 6
- Attuned
- Ability Bonus: Dexterity +2
- Roundhouse Kick Is Always a Critical Hit
- Haste
- Requires Attunement

Boots

Name Base item type Level / requirements Special properties
Bloody Boots Boots Level 22 - +8 Life Gained on Kill
- Ability Bonus: Constitution +2
- Arcane Spell Failure: -50%
- Bonus Hitpoints: +40
- Decreased AC: AC Dodge Modifier -5
- Immunity: Bleeding
- Light Bright (20m) Red
Boots of Physical Reduction Boots Level 12
Restricted usage: Constitution 20
- Bonus Hitpoints: +27
- Damage Resistance: Physical Resist 9/-
Fiendish Boots Boots Level 40
Only usable by: Chaotic Evil
- Ability Bonus: Constitution +11
- Bonus Feat: Evasion
- Bonus Hitpoints: +36
- Damage Immunity: Fire 20% Immunity Bonus
- Damage Vulnerability: Divine 10%
- Damage Vulnerability: Positive Energy 10%
- Maximum Damage Immunity: Fire 1% Immunity Bonus
Ice King Boots Boots Level 40 - Damage Immunity: Cold 50% Immunity Bonus
- Maximum Damage Immunity: Cold 5% Immunity Bonus
- Regeneration: +3
Superboots Boots Level 10 - Armor Bonus: +3 (AC Dodge Modifier)
- Ability Bonus: Constitution +1
- Ability Bonus: Strength +1
- Haste
- Light Normal (15m) Blue

Bracers

Name Base item type Level / requirements Special properties
Bracers of Inaccuracy Bracer Level 23 - Cursed
- +40 Life Gained on Kill
- Ability Bonus: Constitution +8
- Bonus Hitpoints: +47
- Enhancement Penalty: -5
Malicious Gloves Bracer Level 40
Only usable by: Assassin, Rogue, Shadowdancer
- Ability Bonus: Dexterity +4
- Bonus Feat: Two-Weapon Fighting
- Bonus Feat: Weapon Finesse
- Improved Sneak Attack: +2d6
- Improved Sneak Attack: +3d6

Circlets

Name Base item type Level / requirements Special properties
Headband of Freedom Circlet Level 18 - Damage Immunity: Electrical 25% Immunity Bonus
- Ability Bonus: Dexterity +4
- Immunity: Entangle
- Immunity: Slow
Improved Diadem of Haste Circlet - Ability Bonus: Wisdom +4
- Armor Bonus: +1 (AC Dodge Modifier)
- Haste
- Increased Movement Speed: +36%

Cloaks

Name Base item type Level / requirements Special properties
Cloak of the Legendary Bard Cloak Level 40 - Arcana Bonus: +19
- Caster Level: Bard +1
- Skill Bonus: Perform +43
Cloak of the Viper Cloak Level 19 - Damage Immunity: Acid 37% Immunity Bonus
- Immunity: Poison
- Initiative Bonus: +3
Drow Piwafi Cloak Cloak Level 20 - Damage Immunity: Acid 28% Immunity Bonus
- Damage Resistance: Piercing Resist 5/-
- Damage Resistance: Slashing Resist 5/-
- Immunity: Webbed
- Improved Saving Throws: Universal +5
Infernal Cloak Cloak Level 40 - Ability Bonus: Charisma +5
- Ability Bonus: Constitution +7
- Ability Bonus: Strength +5
- Skill Bonus: Concentration +12

Gauntlets

Name Base item type Level / requirements Special properties
Fists of Balance Gauntlet Level 20
Only usable by: Monk
Cannot insert the same gem type
- Socketed (7) [Flawed]
- Enhancement Bonus: +4
Spiked Knuckles Gauntlet Level 30
Cannot be used by: Monk
Cannot be used by: Sacred Fist
- Socketed (2) [Masterful]
- Damage Bonus: Piercing 20 Damage
- Damage Resistance: Bludgeoning Resist 8/-
- Enhancement Bonus: +9
- Extra Melee Damage: Piercing
- Gem Slot Type: Armor
- Improved Critical Multiplier: +2
- Improved Critical Range: +2
- Massive Criticals: 1d20 Damage

Helmets

Name Base item type Level / requirements Special properties
Crown of the Barbarian King Helmet Level 21 - Ability Bonus: Constitution +6
- Ability Bonus: Strength +6
- Ability Score Penalty: Charisma -4
- Ability Score Penalty: Intelligence -3
- Extended Rage Duration: +3 rounds
Devastator's Head Helmet Level 29
Only usable by: Druid, Shifter
Only usable by: Neutral
- Bonus Feat: Devastating Critical (creature)
- Damage Immunity: Acid 12% Immunity Bonus
Hood of the Scoundrel Helmet Level 22 - Ability Bonus: Dexterity +7
- Bonus Feat: Evasion
- Improved Saving Throws: Reflex +6
- Increased Movement Speed: +10%
- Skill Bonus: Tumble +10

Potions

Name Base item type Level / requirements Special properties
Omnipotent Potion of Greater Healing Potion Level 20 - Maximum Charges: 5
- Potion Heals: 250 life over 1 second
- Requires Attunement
- Use: Potion 1 Charge/Use

Quivers

Name Base item type Level / requirements Special properties
Devastating Quiver Quiver Level 40
Use limitation: Light Crossbow
Use limitation: Heavy Crossbow
- Ability Bonus: Strength +4
- Devastating Critical: +2
- Mighty: +5
Enemy Hunter Quiver Level 40
Only usable by: Ranger
- Damage Bonus: Piercing 3 Damage
- Ability Bonus: Wisdom +4
- Smite Enemy: +3
- Improved Favored Enemy: +2
Mighty Quiver Quiver Level 40 - Ability Bonus: Dexterity +8
- Attack Penalty: -20
- Damage Bonus: Piercing 17 Damage

Rings

Name Base item type Level / requirements Special properties
Ring of Hiding Ring Level 17 - Bonus Feat: Hide in Plain Sight
- Requires Attunement
- Skill Bonus: Hide +6
- Skill Bonus: Move Silently +6

Shields

Name Base item type Level / requirements Special properties
Immunity Shield Large Shield Level 21
Feat required: Shields
- Socketed (2) [Radiant]
- Bonus Hitpoints: +40
- Damage Resistance: Physical Resist 4/-
- Gem Slot Type: Miscellaneous
Shield of Sniper Small Shield Level 22
Feat required: Shields
- Ability Bonus: Strength +4
- Bonus Feat: Epic Weapon Specialization (sling)
- Bonus Feat: Improved Critical (sling)
- Bonus Feat: Weapon Specialization (sling)
- Extra Ranged Damage Bonus: +2

Torches

Name Base item type Level / requirements Special properties
Symbol of the Nature Ascendancy Torch Level 30
Only usable by: Druid
- Ability Bonus: Wisdom +7
- Bonus Feat: Epic Spell Focus (Evocation)
- Bonus Feat: Greater Spell Focus (Evocation)
- Mana Bonus: +36

Weapons

Name Base item type Level / requirements Special properties
Black Flame Kukri Level 40
Only usable by: Black Flame Zealot level 10
Feat required: Exotic
- Damage Bonus: Fire 2d6 Damage
- Enhancement Bonus: +9
- Keen
- Massive Criticals: 2d12 Damage
- Death Attack: +1
- Light Dim (5m) Red
- Vampiric Regeneration: +6
- Improved Critical Range: +2
Despair Club Level 40
Feat required: Simple, Druid, Monk, or Wizard
- Damage Bonus: Cold 1d10 Damage
- Damage Bonus: Magical 1d10 Damage
- Damage Bonus: Negative Energy 1d10 Damage
- Enhancement Bonus: +8
- On Hit: Slow DC 32, 25% / 3 rounds
Devourer Greatsword Level 40
Feat required: Martial
- Damage Bonus: Magical 3d10 Damage
- Enhancement Bonus: +8
- On-hit Cast Spell: 10% chance to cast Lesser Spell Breach level 1
- Spell Immunity: Bigby's Crushing Hand
- Spell Immunity: Bigby's Forceful Hand
- Spell Immunity: Bigby's Grasping Hand
- Spell Immunity: Bigby's Interposing Hand
- Spell Resistance: 32
Doombringer Bastard Sword Level 40
Only usable by: Blackguard
Feat required: Exotic
- Cursed
- Aura of Doom
- Attack Bonus: +10
- Damage Bonus: Negative Energy 4d10 Damage
- Damage Vulnerability: Positive Energy 50%
- Damage Vulnerability
- Devastating Critical +2
- Light Bright (20m) Red
- Vampiric Regeneration: +10
- Wounding -3
Enserric the Greatsword Greatsword Level 40
Feat required: Martial
- Enhancement Bonus: +9
- Haste
- Vampiric Regeneration: +12
Oblivion Spire Magic Staff Level 40
Feat required: Simple, Druid, Monk, Rogue, or Wizard
- +8 Life Gained on Kill
- Caster Level: Eldritch Chain +8
- Damage Immunity: Electrical 35%
en/items/unique-items.txt · Last modified: 2026/08/03 10:12 by narsil