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(PRESTIGE CLASS)
Shou disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. Focusing more on the martial aspects of a monk's training, they sacrifice the enlightenment and supernatural abilities of the true ascetic. Shou disciples fight with martial weapons and often wear armor, instantly marking them as different from monks.
Hit Die: d10
Base Attack Bonus: +1/level
Proficiencies: Martial and Monk, Light Armor
Skill Points: 2 + Int Modifier
Class Skills: craft armor, craft trap, craft weapon, discipline, hide, listen, move silently, parry, persuade, spot, tumble.
Feats: Dodge, Improved Unarmed Strike, Weapon Focus: Unarmed Strike
Skills: Tumble 4 ranks
Base Attack Bonus: +3
Base Reflex Save: +2
1:
Wearing light armor does not interfere with any of a Shou disciple's class abilities, but shields and medium or heavy armor do.
2:
3:
Note: Martial Flurry works with both armor and shield. Tested in the game with one handed weapon.
4:
5:
No Epic Levels