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en:shou-disciple

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SHOU DISCIPLE

- HD d10
- Proficiencies: Martial and Monk, Light Armor
- Skill Pts 2 + Int Mod

REQ.
Feats: Dodge, Imp. Unarmed Strike, Weapon Focus: Unarmed Strike
BAB AB+3
Tumble 4 ranks
Reflex +2

Abilities:
1:
-Shou Disc Dodge Bonus +1 (replaces the normal +1 dodge feat bonus)
-Unarmed Strike - The character deals 1d6 unarmed dmg. A Shou disciple with levels in the monk class can take the better of the two damage ranges, or he can add his Shou disciple levels to his monk levels and use the unarmed damage of a monk of the resulting level if that produces a better result.
-Wearing light armor does not interfere with any of a Shou disciple's class abilities, but shields and medium or heavy armor do.

2:
-Unarmed Strike - The character deals 1d8 unarmed dmg.
-Shou Disc Dodge Bonus +2
-Bonus Feat - Chosen from the following list if the prerequisites are met: Deflect Arrows, Expertise, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse, and Weapon Specialization.

3:
-Unarmed Strike - The character deals 1d10 unarmed dmg.
-Martial Flurry (light): The Character gains the ability to use any light melee weapon for his flurry of blows.

4:
-Shou Disc Dodge Bonus +3
-Bonus Feat - Chosen from the following list if the prerequisites are met: Deflect Arrows, Expertise, Improved Initiative, Mobility, Power Attack, Spring Attack, Weapon Finesse, and Weapon Specialization.

5:
-Unarmed Strike - The character deals 2d6 unarmed dmg.
-Martial Flurry (any): The Character gains the ability to use any melee weapon for his flurry of blows.

No Epic Levels

en/shou-disciple.1589472203.txt.gz · Last modified: 2020/05/14 16:03 by axiom81