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Gnome
- added proficiency with firearms
- +1 Shield AC with Small Shield
Elf
- +1 Shield AC with Large Shield
Dwarf
- whenever dwarf acquires martial weapons proficiency he gains proficiency with Dwarven Waraxe
- +1 Shield AC with TowerShield
Tiefling
- Ability adjustments: +2 DEX, +2 INT, -2 CHA
- Darkvision
- Skill Affinity (Hide) +2
- Skill Affinity (Bluff) +2
- Outsider: Tieflings are considered Outsiders for the purpose of spells
- Human: Tieflings are considered Humans for the purpose of spells
- Level Adjustment +1: a character with this race will be treated as 1 level higher for a purpose of experience rewards from killing monsters.
Aasimar
Aasimar Ability Adjustments: +2 Cha, +2 Wis.
Favored Class (Paladin): A multiclass aasimars paladin class does not count when determining whether he suffers an XP penalty for multiclassing.
- Darkvision: Aasimar are able to see in the dark.
- Skill Affinity (Spot): +2 racial bonus to Spot checks.
- Skill Affinity (Listen): +2 racial bonus to Listen checks.
- Celestial Resistance: 5% damage immunity to acid, cold and electricity.
- Spell-like abilities: 1/day - Light as sorcerer of equal level.
- Outsider: Aasimar are considered Outsiders for the purpose of spells.
- Human: Aasimar are considered Human for the purpose of spells.
- Level Adjustment: +1 (character with this race will be treated as 1 level higher for a purpose of experience rewards from killing monsters)