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en:modulebuilding:pathfinding-common-issues

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Pathfinding - Common issues

How to have good pathfinding in the map.

Choose proper tileset

Not all tilesets supports good pathfinding. Notoriously known tileset called “DOA” has amazing looking locations on the one hand, but on the other hand it has big problems with pathfinding. Character can get stucked easily when moving thru “fancy” hills and so on.

Original NWN tilesets like “Rural” don't have this kind of issue and despite looking not so great, it works perfectly.

Amazing DOA location:

Original NWN Rural location:

Always debug the tiles as a first step

Learn how to display the AABB mesh:

  1. In the game press Ctrl + Shift + F12 and select aabb mesh
  2. Or in the toolset press Environment → Render AABB nodes

Exmples of great AABB mesh (vanilla Rural tileset):

Exmaples of broken AABB mesh (custom DOA tileset):

en/modulebuilding/pathfinding-common-issues.1768479251.txt.gz · Last modified: 2026/01/15 12:14 by juras17