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en:feat-changes

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Brew Potion, Scribe Scroll, Craft Wand

+ removed from the game. There is Alchemy Craft avaible

Epic Spells

+ epic spell feats( Epic magic armor, Dragon knight, Mummy Dust, Greater ruin, Hellball) removed from the game
+ epic spells can be acquired from books, these books are however very rare so build accordingly. To learn the spells, you need feat Epic spellcasting.

Blinding Speed

Divine Might

~ has different VFX when used by BG

Circle kick
Terrifying rage
Hail of Arrows
Epic Toughness I-X

Lasting Inspiration

- Duration of song +20 rounds ( maximum 10base + 20lasting +5 lingering + items )

Weapon Focus

New weapon focus - Rifle, Pistol, Maul, Spells (Touch attack melee, Ranged)

Epic weapon focus

Prerequisite: Greater weapon focus (8 fighter levels required)

Epic weapon specialization

Prerequisite: Greater weapon specialization (12 fighter levels required)

Evasion and Improved Evasion

Medium and heavy armor variants no longer gain the benefit of (improved) evasion due to the hardcore ruleset in place. All shields work, though.

Flurry of blows

The effects of flurry of blows only work while the Monk wears clothing (robe).
Exception: A Shou Disciple can use it even in light armor.

Devastating critical

Type of feat: combat (general feat) (epic)
Prerequisite: strength 25+, cleave, great cleave, improved critical (in chosen weapon group), overwhelming critical (in chosen weapon group), power attack.

Specifics: Whenever scoring a critical hit with a weapon in the chosen group, the character's target must make a fortitude save or take double damage (e.g. x3 → x6). Creatures who are immune to critical hits are not affected by this feat. The DC of the save is 10 + ½ character level + strength modifier.

en/feat-changes.1737209075.txt.gz · Last modified: 2025/01/18 14:04 by miscm