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Extended Trap: Any trap with specified duration will have its duration doubled.
Widen Trap: Any trap, that can target more than one target will have its area of effect doubled. Note, that this feat has no effect on single target traps.
Secured Trap Handling: Your traps will no longer harm you or your allies.
Manual Trap Explosion: You can manually make selected trap to trigger as if someone stepped into it. Note that single-target traps will have no effect (as they would trigger already if there was enemy in them).
Timestop Trap: This ability allows the rogue to set a magical trap that casts a weaker version of the high-level Time Stop spell. For 10 seconds, the flow of time slows for all but the rogue. Often, a rogue will use this trap to get behind an opponent for a free attack