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en:class-changes:eldknight

Eldritch Knight


Studying the martial and arcane arts to equal degree, the Eldritch Knight is a versatile combatant who can cast fireball on her foes or charge them with sword drawn. The Eldritch Knight takes pride in her ability to use the right technique for the job: spells against physically tough foes and force of arms against spellcasting enemies.

Hit Die: d6
Proficiencies: Eldritch knights gain no proficiency with any weapon or armor.
Skill Points: 2 + Int Modifier.
Primary Saving throw(s): fortitude.
Base Attack Bonus: +1/level.


Requirements:

Feats: Martial Weapon Proficiency
Arcane Spellcasting: Able to cast 3rd-level spells.
Special: a book of Eldrich Knight is required to unlock the class.

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Bonus Feat
2nd +2 +3 +0 +0 +1 level of existing arcane spellcasting class
3rd +3 +3 +1 +1 +1 level of existing arcane spellcasting class
4th +4 +4 +1 +1 +1 level of existing arcane spellcasting class
5th +5 +4 +1 +1 +1 level of existing arcane spellcasting class
6th +6 +5 +2 +2 +1 level of existing arcane spellcasting class
7th +7 +5 +2 +2 +1 level of existing arcane spellcasting class
8th +8 +6 +2 +2 +1 level of existing arcane spellcasting class
9th +9 +6 +3 +3 +1 level of existing arcane spellcasting class
10th +10 +7 +3 +3 +1 level of existing arcane spellcasting class

Class Features:

Bonus Feat: At 1st level, an eldritch knight may choose a bonus feat from the list of feats available to fighters. This is in addition to the feats that a character of any class normally gets from advancing levels. The character must still meet any prerequisites for these bonus feats, including levels of fighter for the Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization feats.

Spells per Day: From 2nd level on, when a new eldritch knight level is gained, the character gains new spells per day as if she had also gained a level in whatever arcane spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the level of eldritch knight to the level of whatever other arcane spellcasting class the character has, then determines spells per day and caster level accordingly.

If a character had more than one arcane spellcasting class before she became an eldritch knight, she must decide to which class she adds each level of eldritch knight for the purpose of determining spells per day.

Epic Eldritch Knight

Hit Die: d6

Skill Points at Each Additional Level: 2 + Int modifier

Spells: The epic eldritch knights caster level increases by 1 per level gained above 10th. The epic eldritch knight continues to gain new spells per day (and spells known, if applicable) at each new level, up to the maximum spells per day and spells known of the arcane spellcasting class to which the eldritch knight belonged before adding the prestige class.

Bonus Feats: The epic eldritch knight gains a bonus feat (selected from the list of epic eldritch knight feats) every 4 levels after 10th.

Epic Eldritch Knight Bonus Feat List: Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Weapon Focus, Overwhelming Critical, Epic Toughness, Improved Whirlwind, Superior Initiative, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting, Automatic Still Spell

en/class-changes/eldknight.txt · Last modified: 2025/07/05 18:31 by shadooow