en:race-changes
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| en:race-changes [2024/04/01 10:22] – razyel | en:race-changes [2026/07/04 19:24] (current) – Improved descriptions of races Shield Affinity. Fixed typo in Armor training narsil | ||
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| - | **Gnome** | + | ====== Races Changes ====== |
| - | * added proficiency with firearms | + | |
| - | * +1 Shield AC with Small Shield | + | |
| + | ===== Gnome ===== | ||
| + | |||
| + | * added proficiency with firearms | ||
| + | * Small Shield Affinity: Gnomes increase the AC bonus granted by an equipped small shield by 1. | ||
| - | **Elf** | + | ===== Elf ===== |
| - | * +1 Shield AC with Large Shield | + | |
| + | * Large Shield Affinity: Elves and half-elves increase the AC bonus granted by an equipped large shield by 1. | ||
| - | **Dwarf** | + | ===== Dwarf ===== |
| - | * whenever dwarf acquires martial weapons proficiency he gains proficiency with Dwarven Waraxe | + | |
| - | * +1 Shield AC with TowerShield | + | |
| - | **Tiefling** | + | |
| - | * Ability adjustments: | + | * Armor training - Dwarves possess an innate familiarity |
| - | * Darkvision | + | |
| - | * Skill Affinity | + | |
| - | * Skill Affinity (Bluff) +2 | + | |
| - | * Outsider: Tieflings are considered Outsiders for the purpose of spells | + | |
| - | * Human: Tieflings are considered Humans for the purpose of spells | + | |
| - | * Level Adjustment +1: a character | + | |
| - | **Aasimar** | + | ===== Half-Elf ===== |
| - | - Aasimar Ability Adjustments: | + | |
| - | - Darkvision: Aasimar are able to see in the dark. | + | |
| - | - Skill Affinity (Spot): +2 racial bonus to Spot checks. | + | |
| - | - Skill Affinity (Listen): +2 racial bonus to Listen checks. | + | |
| - | - Celestial Resistance: 5% damage immunity to acid, cold and electricity. | + | |
| - | - Spell-like abilities: 1/day - Light as sorcerer of equal level. | + | |
| - | - Outsider: Aasimar are considered Outsiders for the purpose of spells. | + | |
| - | - Human: Aasimar are considered Human for the purpose of spells. | + | |
| - | - Level Adjustment: +1 (character with this race will be treated as 1 level higher for a purpose of experience rewards from killing monsters) | + | |
| + | * Gains bonus feat at level 1 just as humans do. | ||
en/race-changes.1711966960.txt.gz · Last modified: 2024/04/01 10:22 by razyel
