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en:feat-epic-new [2026/03/08 21:52] – Added Lacerate epic feat ethen:feat-epic-new [2026/07/16 10:45] (current) – [Improved Arrow of Death I-X] fixed requirements narsil
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 ====Chaotic Rage==== ====Chaotic Rage====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Rage 5x/day, chaotic alignment+**Prerequisite:** Tireless Rage of Tireless Frenzy, chaotic alignment
 **Specifics:** Any weapon you wield while in a rage is treated as an anarchic weapon (it is chaos-aligned and deals an extra 2d6 points of damage against creatures of lawful alignment). This ability does not stack with similar abilities. **Specifics:** Any weapon you wield while in a rage is treated as an anarchic weapon (it is chaos-aligned and deals an extra 2d6 points of damage against creatures of lawful alignment). This ability does not stack with similar abilities.
 **Use:** Automatic. **Use:** Automatic.
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 ====Eldritch Sculptor==== ====Eldritch Sculptor====
 **Type of Feat:** Epic **Type of Feat:** Epic
-**Prerequisite:** one blast shape invocation from each invocation rank, Spellcraft 24. +**Prerequisite:** Eldritch Spear, Eldritch Chain, Eldritch Cone, Eldritch Doom, Spellcraft 24. 
-**Specifics:** Eldritch blast deals 1,5times damage. In addition, the area of each one is doubled. Eldritch Chain will chain out to 60' from each creature now, and Eldritch cone extends to 120'+**Specifics:** The warlock's eldritch blasts area of effect is increased by 50% and have a +2 bonus to attack rolls if applicable.
-You also gain +2 on all attack rolls with your eldritch blast.+
 **Use:** Automatic. **Use:** Automatic.
  
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 **Type of Feat:** Epic **Type of Feat:** Epic
 **Prerequisite:** Divine Might, Turn Undead, Cha 21+, Str 21+, Power Attack. **Prerequisite:** Divine Might, Turn Undead, Cha 21+, Str 21+, Power Attack.
-**Specifics:** The character may spend one of his turn undead attempts to add his Charisma bonus to all weapon damage for a number of rounds equal to twice the Charisma bonus.+**Specifics:** The character may spend one of his turn undead attempts to add his Charisma bonus to all weapon damage for a number of rounds equal to twice the Charisma bonus, as a free action.
 **Use:** Selected. **Use:** Selected.
  
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 **Type of Feat:** Epic **Type of Feat:** Epic
 **Prerequisite:** Divine Shield, Turn Undead, Cha 21+, Str 21+, Power Attack. **Prerequisite:** Divine Shield, Turn Undead, Cha 21+, Str 21+, Power Attack.
-**Specifics:** The character may spend one of his turn undead attempts to add his Charisma bonus to his AC for a number of rounds equal to twice the Charisma bonus.+**Specifics:** The character may spend one of his turn undead attempts to add his Charisma bonus to his AC for a number of rounds equal to twice the Charisma bonus, as a free action.
 **Use:** Selected. **Use:** Selected.
  
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 ====Improved Arrow of Death I-X==== ====Improved Arrow of Death I-X====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Dex 19, Wis 19, Point Blank Shot, arrow of death class feature.+**Prerequisite:** Dex 19, Wis 19, Point Blank Shot, Precise Shot, arrow of death class feature.
 **Specifics:** Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack. **Specifics:** Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack.
 **Use:** Automatic. **Use:** Automatic.
  
 ====Improved Aura of Despair==== ====Improved Aura of Despair====
- **Type of Feat:** Class +**Type of Feat:** Class 
-**Prerequisite:** Cha 25, aura of despair class ability.+**Prerequisite:** Cha 21, aura of despair class ability, Epic Blackguard.
 **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws. **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws.
 **Use:** Automatic. **Use:** Automatic.
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 ====Incite Rage==== ====Incite Rage====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Rage 5x/day, Cha 25++**Prerequisite:** Rage 4x/day, Cha 25+
 **Specifics:** When you enter a rage, you can incite a barbarian rage in any or all allies within 60 feet. (Any ally who doesn’t wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a -2 penalty to AC, for as long as you remain raging. The rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of you. This is otherwise identical with normal barbarian rage (including the fatigue at its end). **Specifics:** When you enter a rage, you can incite a barbarian rage in any or all allies within 60 feet. (Any ally who doesn’t wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a -2 penalty to AC, for as long as you remain raging. The rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of you. This is otherwise identical with normal barbarian rage (including the fatigue at its end).
 **Use:** Automatic. **Use:** Automatic.
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 ====Infinite Deflection==== ====Infinite Deflection====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Dex 25+, Lightning Reflexes, Deflect Arrows, Improved Unarmed Strike.  +**Prerequisite:** Dex 25+, Lightning Reflexes, Deflect Arrows, Improved Unarmed Strike. 
-**Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat. +**Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat. However each projectile you deflect after first will have a cumulative +5 DC.
 **Use:** Automatic. **Use:** Automatic.
  
en/feat-epic-new.1773006722.txt.gz · Last modified: 2026/03/08 21:52 by eth