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en:feat-changes [2024/01/24 15:48] – [Greater Ruin,Hellball , Epic spells] razyel | en:feat-changes [2025/01/18 14:48] (current) – overhauled the feat change page a bit miscm | ||
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- | ====Brew Potion, Scribe Scroll, Craft Wand==== | + | ===== Feat Changes ===== |
- | + removed from the game. There is Alchemy Craft avaible | + | |
- | ====Epic Spell==== | + | The feats below function differently than the base game versions. |
- | + epic spell feats( Epic magic armor, Dragon knight, Mummy Dust, Greater ruin, Hellball) removed from the game | + | |
- | + epic spells can be acquired from books, these books are however very rare so build accordingly. To learn the spells, you need feat [[http:// | + | |
- | ====Blinding | + | ==== Blinding |
- | + grants permanent, undispellable haste | + | |
- | ====Divine Might==== | + | * grants permanent, undispellable haste |
- | ~ has different VFX when used by BG | + | |
- | ====Circle Kick==== | + | ==== Brew Potion, Craft Wand, Scribe Scroll |
- | < | + | |
- | ====Terrifying rage==== | + | * They were removed from the game and will be superseded by //alchemy crafting// once fully implemented. |
- | - DC is 10+1/2 barbarian class level+intimidate ranks/5 | + | |
- | - each npc rolls only once | + | |
- | ====Hail of Arrows==== | + | ==== Circle kick ==== |
- | - character shoots only targets in 30meter radius, however the feat now performs real attacks which uses bow ammunition and deal real damage | + | |
- | ====Epic Toughness==== | + | * Character goes back to attacking his original target |
- | - grants 30 hitpoints | + | |
- | ====Lasting Inspiration==== | + | ==== Devastating critical |
- | - Duration of song +20 rounds | + | |
+ | * Prerequisite: | ||
+ | * Whenever scoring a critical hit with a weapon in the chosen group, the character' | ||
+ | * Creatures who are immune to critical hits are not affected by this feat. | ||
+ | * The DC of the save is 10 + ½ character level + strength modifier. | ||
- | ====Epic weapon focus==== | + | ==== Divine Might ==== |
- | Prerequisite: | + | |
+ | * has different VFX when used by BG | ||
- | ====Weapon Focus==== | + | ==== Epic Spells ==== |
+ | |||
+ | * The following epic spell feats can no longer be selected during level-up: | ||
+ | * Mummy dust | ||
+ | * Dragon knight | ||
+ | * Greater ruin | ||
+ | * Epic mage armor | ||
+ | * Hellball | ||
+ | * Epic warding | ||
+ | * The epic spells above and many other custom ones are [[en: | ||
+ | * These books however are very rare so build accordingly. | ||
+ | |||
+ | ==== Epic Toughness I-X ==== | ||
+ | |||
+ | * grants 30 hitpoints | ||
+ | |||
+ | ==== Epic weapon focus ==== | ||
+ | |||
+ | * Prerequisite: | ||
+ | |||
+ | ==== Epic weapon specialization ==== | ||
+ | |||
+ | * Prerequisite: | ||
+ | |||
+ | ==== Evasion and Improved Evasion ==== | ||
+ | |||
+ | * Medium and heavy armor variants no longer gain the benefit of (improved) evasion due to the hardcore ruleset in place. | ||
+ | * All shields work, though. | ||
+ | |||
+ | ==== Flurry of blows ==== | ||
+ | |||
+ | * The effects of flurry of blows only work while the Monk wears clothing (robe). | ||
+ | * Exception: A [[en: | ||
+ | |||
+ | ==== Hail of Arrows ==== | ||
+ | |||
+ | * character shoots only targets in 30meter radius, however the feat now performs real attacks which uses bow ammunition and deal real damage | ||
+ | |||
+ | ==== Lasting Inspiration ==== | ||
+ | |||
+ | * Duration of song +20 rounds (maximum 10base + 20lasting +5 lingering + items) | ||
+ | |||
+ | ==== Terrifying rage ==== | ||
+ | |||
+ | * DC is 10+1/2 barbarian class level+intimidate ranks/5 | ||
+ | * each NPC rolls only once | ||
+ | |||
+ | ==== Weapon Focus, Improved Critical | ||
+ | |||
+ | * Instead of selecting a single weapon, you select a [[en: | ||
+ | * There is also a group for //spells// which includes melee and ranged touch attacks. | ||
- | New weapon focus - Rifle, Pistol, Maul, Spells (Touch attack melee, Ranged) | ||
- | |||