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en:modulebuilding:pathfinding-common-issues [2026/01/15 12:45] – [Do not put two solid placeables with no space for the character] juras17en:modulebuilding:pathfinding-common-issues [2026/01/15 12:48] (current) juras17
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 {{:en:modulebuilding:walkmesh-placeable-close-good.jpg?200|}} {{:en:modulebuilding:walkmesh-placeable-close-bad.jpg?200|}} {{:en:modulebuilding:walkmesh-placeable-close-good.jpg?200|}} {{:en:modulebuilding:walkmesh-placeable-close-bad.jpg?200|}}
  
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 +==== Do not put solid placeable right next to tile solid object ====
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 +Similar applies when you place big placeable so close to the tileset object (like naother tree od stone or wall) that character can't walk acrooss.
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 +In some cases it's not problem, but in another it is. Be cautious about this scenario and test the map if it works properly.
  
  
  
  
en/modulebuilding/pathfinding-common-issues.1768481129.txt.gz · Last modified: 2026/01/15 12:45 by juras17