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en:feat-new [2024/06/28 05:05] – razyel | en:feat-new [2025/01/18 15:05] (current) – change instakill to double damage miscm | ||
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Type of Feat: Epic, General | Type of Feat: Epic, General | ||
Prerequisite: | Prerequisite: | ||
- | Specifics: Any time you score a critical hit against one of your favored enemies, it must make a Fortitude save (DC 10 + 1/2 ranger class level + Wisdom modifier) or die instantly. Creatures immune to critical hits can’t be affected by this feat. | + | Specifics: Any time you score a critical hit against one of your favored enemies, it must make a Fortitude save (DC 10 + 1/2 ranger class level + Wisdom modifier) or take double damage (e.g. x3 -> x6). Creatures immune to critical hits can’t be affected by this feat. |
Use: Automatic. | Use: Automatic. | ||
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Type of Feat: Epic, General | Type of Feat: Epic, General | ||
Prerequisite: | Prerequisite: | ||
- | Specifics: Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character' | + | Specifics: Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character' |
Use: Automatic. | Use: Automatic. | ||
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Use: Automatic. | Use: Automatic. | ||
- | **Blood magic** | + | <del>**Blood magic** |
Type of Feat: Epic, General | Type of Feat: Epic, General | ||
Prerequisite: | Prerequisite: | ||
Specifics: Casting spells costs hit points instead of spell points. The usual spell cost is double though. | Specifics: Casting spells costs hit points instead of spell points. The usual spell cost is double though. | ||
Additionally, | Additionally, | ||
- | Use: Automatic. | + | Use: Automatic.</ |
**Greater Two-Weapon Fighting** | **Greater Two-Weapon Fighting** |