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- | =======Warlock========= | ||
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- | Warlocks are born, not made. Their ancestors traded portions of their soul for magical power, and warlocks inherit this power. Unlike sorcerers or wizards, rather than harnessing magic through the guidelines of a spell, they manipulate the supernatural energy infusing them with will alone. The demand to further the goals of the originators of the pact, or to fight them, drives many to adventuring. | ||
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- | **Hit Die**: d6 | ||
- | **Proficiencies**: | ||
- | **Skill Point**s: 2 + Int Modifier(x4 at 1st level) | ||
- | **Primary Saving throw(s)**: will. | ||
- | **Base Attack Bonus**: +3/4 levels. | ||
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- | **Abilities: | ||
- | Alignment: Chaotic or Evil only. | ||
- | Base Attack Bonus: +3/4 | ||
- | Strong Saves: Will | ||
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- | **Eldritch Blast:** The first ability a warlock learns is the eldritch blast; a 60' ray of magical energy. It has no saving throw, but is affected by spell resistance and requires a touch attack. Certain types of invocations can modify it, and it increases in damage as level increases. | ||
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- | **Damage Reduction: | ||
- | at level 3. This reduction increases by 1 point every 4 levels. | ||
- | ** | ||
- | Deceive Item:** A warlock can use his mastery of the supernatural forces infusing his soul to make up for lack of knowledge. From 4th level on, a warlock can take 10 on all Use Magic Device checks, even in combat. | ||
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- | **Fiendish Resilience: | ||
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- | **Energy Resistance: | ||
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- | **Imbue Item:** A warlock of 12th level or higher can "fake it" when crafting magic items, suffusing the item with supernatural power and attempting to emulate the required spell(though the warlock must still have the appropriate feat). A successful UMD check, vs DC 15 + spell level for arcane spells of DC 25 + spell level for divine spells, allows a single spell requirement to be passed. If any of the UMD check fails, the warlock does not lose gold or xp and the crafting fails. | ||
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- | **Invocations: | ||
- | They come in 4 grades: least(2nd), lesser(4th), | ||
- | Invocations are also subject to arcane spell failure, but warlocks ignore spell failure in light armor. | ||
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- | ====EPIC WARLOCK==== | ||
- | Epic warlocks are supernatural power incarnate, retaining only the barest shred of their previous existence. Their damage reduction increases by 1 at level 23 and every 4 levels thereafter. They learn no new invocations normally, but their invoker level continues to increase. Their Eldritch Blast damage increases by 1d6 at level 22, and increases every 2 levels thereafter. They also gain a bonus feat every 3 levels. | ||
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- | Feats:** | ||
- | Extra epic invocation 1-10 | ||
- | fiendish Resilince 1-10 | ||
- | Eldricht Sculptor | ||
- | Lord of all essence |