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=======Warlock========= | =======Warlock========= | ||
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+ | Warlocks are born, not made. Their ancestors traded portions of their soul for magical power, and warlocks inherit this power. Unlike sorcerers or wizards, rather than harnessing magic through the guidelines of a spell, they manipulate the supernatural energy infusing them with will alone. The demand to further the goals of the originators of the pact, or to fight them, drives many to adventuring. | ||
- | http:// | + | A warlock serves much the same role in an adventuring party as a sorcerer or wizard would. He is much more limited in his abilities compared |
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- | Warlocks are born, not made. Their ancestors traded portions of their soul for magical power, and warlocks inherit this power. Unlike sorcerers or wizards, rather than harnessing magic through | + | |
**Hit Die**: d6 | **Hit Die**: d6 | ||
+ | **Alignment: | ||
**Proficiencies**: | **Proficiencies**: | ||
- | **Skill | + | **Skill |
- | **Primary Saving | + | **Primary Saving |
**Base Attack Bonus**: +3/4 levels. | **Base Attack Bonus**: +3/4 levels. | ||
+ | **Class Skills**: The warlock' | ||
- | **Abilities: | + | ---- |
- | Alignment: Chaotic or Evil only. | + | |
- | Base Attack Bonus: +3/4 | + | |
- | Strong Saves: Will | + | |
- | **Eldritch Blast:** The first ability a warlock learns is the eldritch blast; a 60' ray of magical energy. It has no saving throw, but is affected by spell resistance and requires a touch attack. Certain types of invocations can modify it, and it increases in damage as level increases. | + | ===== Class Progression: ===== |
- | **Damage Reduction: | + | ^ Lvl ^ BAB ^ Fort ^ Ref ^ Will ^ Special ^ Invocations Known ^ |
- | at level 3. This reduction | + | | 1st | +0 | +0 | +0 | +2 | Eldritch blast 1d6, invocation (least) | 1 | |
- | ** | + | | 2nd | +1 | +0 | +0 | +3 | - | 2 | |
- | Deceive | + | | 3rd | +2 | +1 | +1 | +3 | Damage |
+ | | 4th | +3 | +1 | +1 | +4 | Deceive item | 3 | | ||
+ | | 5th | +3 | +1 | +1 | +4 | Eldritch blast 3d6 | 3 | | ||
+ | | 6th | +4 | +2 | +2 | +5 | New invocation (least or lesser) | 4 | | ||
+ | | 7th | +5 | +2 | +2 | +5 | Damage | ||
+ | | 8th | +6/+1 | +2 | +2 | +6 | Fiendish resilience 1 | 5 | | ||
+ | | 9th | +6/+1 | +3 | +3 | +6 | Eldritch blast 5d6 | 5 | | ||
+ | | 10th | +7/+2 | +3 | +3 | +7 | Energy resistance 5 | 6 | | ||
+ | | 11th | +8/+3 | +3 | +3 | +7 | Damage reduction 3/+1, eldritch blast 6d6, new invocation (least, lesser, or greater) | 7 | | ||
+ | | 12th | +9/+4 | +4 | +4 | +8 | Emulate Arcane | ||
+ | | 13th | +9/+4 | +4 | +4 | +8 | Eldritch blast 7d6, fiendish resilience 2 | 8 | | ||
+ | | 14th | +10/+5 | +4 | +4 | +9 | - | 8 | | ||
+ | | 15th | +11/+6/+1 | +5 | +5 | +9 | Eldritch blast 8d6, Damage reduction 4/+1 | 9 | | ||
+ | | 16th | +12/+7/+2 | +5 | +5 | +10 | New invocation (least, lesser, greater, or dark) | 10 | | ||
+ | | 17th | +12/+7/+2 | +5 | +5 | +10 | Eldritch blast 9d6 | 10 | | ||
+ | | 18th | +13/+8/+3 | +6 | +6 | +11 | Fiendish resilience 5 | 11 | | ||
+ | | 19th | +14/+9/+4 | +6 | +6 | +11 | Eldritch blast 10d6, Damage reduction 5/+1 | 11 | | ||
+ | | 20th | +15/+10/+5 | +6 | +6 | +12 | Energy resistance 10 | 12 | | ||
- | **Fiendish Resilience:** Beginning at 8th level, a warlock knows the trick of fiendish resilience. For 2 minutes each day, they gain fast healing, with the amount increasing at levels 13 and 18. | + | ===== Class Features: ===== |
- | **Energy Resistance:** Beginning | + | **Invocations**: These are spell-like abilities. |
- | **Imbue Item:** A warlock of 12th level or higher can "fake it" when crafting magic items, suffusing the item with supernatural power and attempting to emulate the required spell(though the warlock must still have the appropriate feat). A successful UMD check, vs DC 15 + spell level for arcane spells | + | They come in 4 grades: least(2nd), lesser(4th), |
- | **Invocations: | ||
- | They come in 4 grades: least(2nd), lesser(4th), | ||
Invocations are also subject to arcane spell failure, but warlocks ignore spell failure in light armor. | Invocations are also subject to arcane spell failure, but warlocks ignore spell failure in light armor. | ||
+ | ____ | ||
+ | |||
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+ | **Eldritch Blast:** The first ability a warlock learns is the eldritch blast; a 60' ray of magical energy. It has no saving throw, but is affected by spell resistance and requires a touch attack. Certain types of invocations can modify it, and it increases in damage as level increases. | ||
+ | |||
+ | **Damage Reduction: | ||
+ | |||
+ | **Deceive Item:** A warlock can use his mastery of the supernatural forces infusing his soul to make up for lack of knowledge. From 4th level on, a warlock can take 10 on all Use Magic Device checks, even in combat. | ||
+ | |||
+ | **Fiendish Resilience: | ||
+ | |||
+ | **Energy Resistance**: | ||
+ | |||
+ | **Emulate Arcane Item**: A warlock of 12th level or higher can emulate arcane classes for the purpose of item class limitations. This ability allows him to use any item restricted to bard, sorcerer or wizard freely without need for use magic device skill. | ||
- | ====EPIC WARLOCK==== | + | ===== EPIC WARLOCK |
Epic warlocks are supernatural power incarnate, retaining only the barest shred of their previous existence. Their damage reduction increases by 1 at level 23 and every 4 levels thereafter. They learn no new invocations normally, but their invoker level continues to increase. Their Eldritch Blast damage increases by 1d6 at level 22, and increases every 2 levels thereafter. They also gain a bonus feat every 3 levels. | Epic warlocks are supernatural power incarnate, retaining only the barest shred of their previous existence. Their damage reduction increases by 1 at level 23 and every 4 levels thereafter. They learn no new invocations normally, but their invoker level continues to increase. Their Eldritch Blast damage increases by 1d6 at level 22, and increases every 2 levels thereafter. They also gain a bonus feat every 3 levels. | ||
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