en:class-changes:shadowdancer
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| - | * Shadow Evade feat now grants: 50% immunity | + | {{: |
| - | * gains Shadow Twin at lv 10, this feat will create | + | Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Many use their abilities to infiltrate past defenses and dupe others. Rogues and bards are the most common shadowdancers. |
| + | |||
| + | **Hit Die**: d8 | ||
| + | **Proficiencies**: | ||
| + | **Skill Points**: 6 + Int Modifier. | ||
| + | **Primary Saving throw(s)**: reflex. | ||
| + | **Base Attack Bonus**: +3/4 level. | ||
| + | ---- | ||
| + | |||
| + | ===== Requirements: | ||
| + | **Ability Score**: Dexterity 17+ | ||
| + | **Alignment**: | ||
| + | **Feats**: dodge and mobility. | ||
| + | **Skills**: hide 10 ranks, move silently 8 ranks, tumble 5 ranks. | ||
| + | |||
| + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ | ||
| + | | 1st | +0 |+0 |+2 |+0 |Hide in Plain Sight, +1 dodge AC bonus| | ||
| + | | 2nd | +1 |+0 |+3 |+0 |Darkvision, | ||
| + | | 3rd | +2 |+1 |+3 |+1 |Defensive Roll, +1 dodge AC bonus| | ||
| + | | 4th | +3 |+1 |+4 |+1 |Improved Evasion| | ||
| + | | 5th | +3 |+1 |+4 |+1 |Shadow Evade, +1 dodge AC bonus| | ||
| + | |||
| + | ===== Class Features: ===== | ||
| + | |||
| + | **Hide in Plain Sight**: A shadowdancer can use the Hide skill even while being observed. As long as she is within 10 feet of some sort of shadow, a shadowdancer can hide herself from view in the open without anything to actually hide behind. She cannot, however, hide in her own shadow. | ||
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| + | **Evasion**: | ||
| + | |||
| + | **Uncanny Dodge I**: Starting at 2nd level, a shadowdancer retains her Dexterity bonus to AC (if any) regardless of being caught flat-footed or struck | ||
| + | |||
| + | **Defensive Roll**: Starting at 3rd level, once per day, when a shadowdancer would be reduced to 0 hit points or less by damage in combat (from a weapon or other blow, not a spell or special ability), she can attempt to roll with the damage. She makes a Reflex saving throw (DC = damage dealt) and, if successful, takes only half damage from the blow. She must be aware of the attack and able to react to it in order to execute her defensive roll. If she is in a situation that would deny her any Dexterity bonus to AC, she can’t attempt a defensive roll. | ||
| + | |||
| + | **Improved Evasion**: This ability, gained | ||
| + | |||
| + | **Shadow Evade**: Permanent 25% concealment bonus, doesn' | ||
en/class-changes/shadowdancer.txt · Last modified: 2025/12/20 22:05 by shadooow
