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en:class-changes:hierophant

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en:class-changes:hierophant [2025/02/21 08:51] shadooowen:class-changes:hierophant [2026/07/04 19:38] (current) – Added missing Power of Nature ability narsil
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 *Spell Like Ability - Gains a known spell as an ability which can be used at will 2x/day *Spell Like Ability - Gains a known spell as an ability which can be used at will 2x/day
 *Overheal - Excess healing up to 10*Hierophant level converted to temporary hitpoints. *Overheal - Excess healing up to 10*Hierophant level converted to temporary hitpoints.
 +*Power of Nature: The Hierophant changes divine spell energy into electricity, manifesting it as a lightning bolt. The bolt is a ranged touch attack with long range that deals 1d8 damage per Hierophant level plus 1d8 damage per level of the spell used to create the effect. Use: Selected.
en/class-changes/hierophant.txt · Last modified: 2026/07/04 19:38 by narsil