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en:class-changes:gruumsh-eye [2024/04/01 15:50] – [Class Features:] shadooowen:class-changes:gruumsh-eye [2025/03/29 20:18] (current) – [Requirements:] shadooow
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 The eye of Gruumsh is a true prestige class in the sense that all orcs respect those who achieve it. The eye of Gruumsh is a true prestige class in the sense that all orcs respect those who achieve it.
 Barbarians gain the most value from this prestige class, since it encourages raging as a fighting style Barbarians gain the most value from this prestige class, since it encourages raging as a fighting style
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 **Hit Die**: d12 **Hit Die**: d12
-**Proficiencies**: Simple and Martial Weapons, Light, and Medium Armor Proficiency, Shields+**Proficiencies**: Eye of Gruumsh gain no weapon or armor proficiencies.
 **Primary Saving throw(s)**: fortitude. **Primary Saving throw(s)**: fortitude.
 **Base Attack Bonus**: +1/level. **Base Attack Bonus**: +1/level.
 +----
 +
 +
 ===== Requirements: ===== ===== Requirements: =====
  
-**Alignment**: Chaotic evil, choatic neutral, or neutral evil.+**Alignment**: Chaotic evil, chaotic neutral, neutral evil or true neutral.
 **Race**: Half-Orc or Orc **Race**: Half-Orc or Orc
-**Feats**: Exotic Weapon Proficiency (Double Axe), Weapon Focus (Double Axe).+**Feats**: Exotic Weapon Proficiency, Weapon Focus (Double Axe).
 **Base Attack Bonus**: +6 **Base Attack Bonus**: +6
  
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 ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^
-| 1st | +1 |+2 |+0 |+0 |Blind-Fight, Command the horde, Rage|+| 1st | +1 |+2 |+0 |+0 |Blind-Fight, Command the horde, Rage 1x/day|
 | 2nd | +2 |+3 |+0 |+0 |Swing blindly| | 2nd | +2 |+3 |+0 |+0 |Swing blindly|
 | 3rd | +3 |+3 |+1 |+1 |Ritual scarring +1| | 3rd | +3 |+3 |+1 |+1 |Ritual scarring +1|
-| 4th | +4 |+4 |+1 |+1 |Blinding spittle 2/day| +| 4th | +4 |+4 |+1 |+1 |Blinding spittle 2/day, Rage 2x/day| 
-| 5th | +5 |+4 |+1 |+1 |Blindsight 5 ft.|+| 5th | +5 |+4 |+1 |+1 |Blindsight 5 ft., Double slice|
 | 6th | +6 |+5 |+2 |+2 |Ritual scarring +2| | 6th | +6 |+5 |+2 |+2 |Ritual scarring +2|
 | 7th | +7 |+5 |+2 |+2 |Blinding spittle 4/day| | 7th | +7 |+5 |+2 |+2 |Blinding spittle 4/day|
-| 8th | +8 |+6 |+2 |+2 |Blindsight 10 ft.|+| 8th | +8 |+6 |+2 |+2 |Blindsight 10 ft., Rage 3x/day|
 | 9th | +9 |+6 |+3 |+3 |Ritual scarring +3| | 9th | +9 |+6 |+3 |+3 |Ritual scarring +3|
-| 10th |+10 |+7 |+3 |+3 |Sight of Gruumsh, Tireless Rage|+| 10th |+10 |+7 |+3 |+3 |Sight of Gruumsh, Tireless Rage, Double axe mastery|
  
 ===== Class Features: ===== ===== Class Features: =====
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 **Blindsight**: At 5th level, an eye of Gruumsh gains blindsight (see page 306 of the Monster Manual) out to 5 feet. The range increases to 10 feet at 8th level. **Blindsight**: At 5th level, an eye of Gruumsh gains blindsight (see page 306 of the Monster Manual) out to 5 feet. The range increases to 10 feet at 8th level.
 +
 +**Double slice:** At 5th level, an eye of Gruumsh adds his normal (full) strength modifier to all damage rolls made with the off-hand end of the double axe.
  
 **Sight of Gruumsh**: At 10th level, an eye of Gruumsh gains the ability to see the moment of his own death through his missing eye. This foreknowledge gives him a +2 morale bonus on all saving throws and Armor Class from then on. He also does not go unconscious when reduced to negative hit points; however, the character still dies at –10 hit points. (Whether or not the vision is accurate is irrelevant - the character believes it to be true.) **Sight of Gruumsh**: At 10th level, an eye of Gruumsh gains the ability to see the moment of his own death through his missing eye. This foreknowledge gives him a +2 morale bonus on all saving throws and Armor Class from then on. He also does not go unconscious when reduced to negative hit points; however, the character still dies at –10 hit points. (Whether or not the vision is accurate is irrelevant - the character believes it to be true.)
  
 **Tireless Rage**: No longer fatigued after rage. **Tireless Rage**: No longer fatigued after rage.
 +
 +**Double Axe mastery:** At 10th level, an eye of Gruumsh can fight with double axe as if it was a two-hand weapon. Any weapon specific mechanic will now consider double axe wielded by eye of Gruumsh as if it was two-handed weapon. This benefit applies to both ends of the double axe, meaning that each end adds 1.5x strength modifier to its damage rolls.
en/class-changes/gruumsh-eye.1711986610.txt.gz · Last modified: 2024/04/01 15:50 by shadooow