en:class-changes:gruumsh-eye
Differences
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| Both sides previous revisionPrevious revision | |||
| en:class-changes:gruumsh-eye [2026/08/04 10:53] – pages standarization narsil | en:class-changes:gruumsh-eye [2026/10/03 19:32] (current) – Apply agreed class review: spellcasting and feature corrections; preserve Arkhalia underlining narsil | ||
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| **Skill Points**: 2 + Int Modifier. | **Skill Points**: 2 + Int Modifier. | ||
| **Class Skills**: Discipline, Heal, Intimidate, Parry, Taunt. | **Class Skills**: Discipline, Heal, Intimidate, Parry, Taunt. | ||
| - | **Class-Skill Key Abilities**: | + | **Class-Skill Key Abilities**: |
| **Primary Saving Throw(s)**: Fort. | **Primary Saving Throw(s)**: Fort. | ||
| **Base Attack Bonus**: +1/level. | **Base Attack Bonus**: +1/level. | ||
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| | 8 | +8 | +6 | +2 | +2 | Blindsight 10 ft., Rage 3/day | | | 8 | +8 | +6 | +2 | +2 | Blindsight 10 ft., Rage 3/day | | ||
| | 9 | +9 | +6 | +3 | +3 | Ritual Scarring +3 | | | 9 | +9 | +6 | +3 | +3 | Ritual Scarring +3 | | ||
| - | | 10 | +10 | +7 | +3 | +3 | Double Axe Mastery, Sight Of Gruumsh, Tireless Rage | | + | | 10 | +10 | +9 | +5 | +5 | Double Axe Mastery, Sight Of Gruumsh, Tireless Rage | |
| + | |||
| + | These saving-throw values include the +2 bonus from Sight of Gruumsh; do not add it again. | ||
| ===== Class Features ===== | ===== Class Features ===== | ||
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| | Rage | 1, 4, 8 | Grants daily uses of barbarian-style rage. The current number of uses is shown in the level progression. Use: Selected. | | | Rage | 1, 4, 8 | Grants daily uses of barbarian-style rage. The current number of uses is shown in the level progression. Use: Selected. | | ||
| | Swing Blindly | 2 | While raging, grants an additional +4 Strength but increases the rage Armor Class penalty from –2 to –4. Use: Automatic. | | | Swing Blindly | 2 | While raging, grants an additional +4 Strength but increases the rage Armor Class penalty from –2 to –4. Use: Automatic. | | ||
| - | | Ritual Scarring | 3 | Improves natural armor by +1 at level 3 and by another +1 every three class levels thereafter. Use: Automatic. | | + | | Ritual Scarring | 3, 6, 9 | Improves natural armor by +1 at level 3 and by another +1 every three class levels thereafter. Use: Automatic. | |
| | Blinding Spittle | 4, 7 | Makes a penalized ranged touch attack against a target within 20 feet; a failed Reflex save blinds a sight-dependent target. The current number of daily uses is shown in the level progression. Use: Selected. | | | Blinding Spittle | 4, 7 | Makes a penalized ranged touch attack against a target within 20 feet; a failed Reflex save blinds a sight-dependent target. The current number of daily uses is shown in the level progression. Use: Selected. | | ||
| | Blindsight 5 ft. | 5 | Grants blindsight out to 5 feet. Use: Automatic. | | | Blindsight 5 ft. | 5 | Grants blindsight out to 5 feet. Use: Automatic. | | ||
en/class-changes/gruumsh-eye.txt · Last modified: 2026/10/03 19:32 by narsil
