en:class-changes:frenziedberserker
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| en:class-changes:frenziedberserker [2025/03/09 15:49] – shadooow | en:class-changes:frenziedberserker [2025/12/23 07:04] (current) – [Frenzied Berserker] shadooow | ||
|---|---|---|---|
| Line 20: | Line 20: | ||
| Levels | Levels | ||
| 1: Frenzy - Adds extra attack, increases strength +6, reduces AC -4, takes 2 damage per round and attacks nearest target (friends included), useable once per day. Lasts for rounds equal to 3 + constitution modifier. | 1: Frenzy - Adds extra attack, increases strength +6, reduces AC -4, takes 2 damage per round and attacks nearest target (friends included), useable once per day. Lasts for rounds equal to 3 + constitution modifier. | ||
| - | 2: Great Cleave - Like Cleave, except upon killing an enemy there is no limit to subsequent attacks.Remain Conscious - Player is alive until they hit -10 HP. | + | 2: Great Cleave - Like Cleave, except upon killing an enemy there is no limit to subsequent attacks. |
| + | Remain Conscious - Player is alive until they hit -10 HP. | ||
| 3: Frenzy - Can be used twice a day. | 3: Frenzy - Can be used twice a day. | ||
| 4: Deathless Frenzy - +1 vampiric regeneration per level of Frenzied berserker while in frenzy. | 4: Deathless Frenzy - +1 vampiric regeneration per level of Frenzied berserker while in frenzy. | ||
| 5: Frenzy - Can be used three times a day. | 5: Frenzy - Can be used three times a day. | ||
| - | Enhanced Power Attack - Berserker gains extra 50% damage bonus when using (improved) power attack. | + | Enhanced Power Attack - Berserker gains extra 50% damage bonus when using (improved) power attack. |
| 6: Inspire Frenzy - Causes friendly party members within a 10 ft radius to enter a frenzy. | 6: Inspire Frenzy - Causes friendly party members within a 10 ft radius to enter a frenzy. | ||
| 7: Frenzy - Four uses a day. | 7: Frenzy - Four uses a day. | ||
| 8: Greater Frenzy - Bonus to strength during a frenzy becomes +10 instead of +6. | 8: Greater Frenzy - Bonus to strength during a frenzy becomes +10 instead of +6. | ||
| - | Inspire Frenzy - Increases to two uses a day. | + | Inspire Frenzy - Increases to two uses a day. |
| 9: Frenzy - Five uses a day. | 9: Frenzy - Five uses a day. | ||
| 10: Inspire Frenzy - Three uses a day. | 10: Inspire Frenzy - Three uses a day. | ||
| - | Supreme Power Attack - Berserker gains extra 100% damage bonus when using (improved) power attack. | + | Supreme Power Attack - Berserker gains extra 100% damage bonus when using (improved) power attack. |
| - | Tireless Frenzy - No longer fatigued after a frenzy. | + | |
en/class-changes/frenziedberserker.txt · Last modified: 2025/12/23 07:04 by shadooow
