en:class-changes:druid
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| en:class-changes:druid [2024/01/24 16:55] – razyel | en:class-changes:druid [2026/07/15 14:33] (current) – enhance spell removed narsil | ||
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| - | ====== Druid: ====== | + | ====== Druid ====== |
| - | * animal companion level is equal to the sum of ranger+druid levels | + | |
| - | * animal companion shares spells with master; as long as the animal is within 5 feets from master, any druid spell cast on self will be duplicated on animal as well | + | |
| - | * new spells: longstrider | + | |
| - | * spells summon creature I-IX replaced by summon nature' | + | |
| - | * removed spells: circle of healing, owl's insight, awaken, nature' | + | |
| + | {{: | ||
| - | ==== Shapechanges | + | Druids are divine nature casters with animal companions, wild shape, and terrain-focused spellcasting. |
| - | * all druid/shifter shapes will use character' | + | |
| - | | + | **Class Type**: Base class. |
| - | | + | **Hit Die**: d8. |
| - | | + | **Proficiencies**: |
| - | | + | **Skill Points**: 4 + Int Modifier. |
| - | * ability bonuses, skill bonuses | + | **Class Skills**: Animal Empathy, Concentration, |
| - | * polymorphing doesn' | + | **Primary Saving throw(s)**: Fortitude, Will. |
| - | * humanoid-like shifter shapes (minotaur, kobold, risen lord, rakshasa etc.) can use miscellaneous items such as scrolls, wands, healer' | + | **Base Attack Bonus**: +3/4 levels. |
| + | **Primary Ability**: Wisdom. | ||
| + | **Maximum Level**: None. | ||
| + | **Spellcasting**: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Requirements ===== | ||
| + | |||
| + | **Alignment**: | ||
| + | |||
| + | ===== Level Progression ===== | ||
| + | |||
| + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ | ||
| + | | 1st | +0 | +2 | +0 | +2 | Nature Sense, __Animal Companion: combined Ranger/Druid level and spell sharing__ | | ||
| + | | 2nd | +1 | +3 | +0 | +3 | Woodland Stride | | ||
| + | | 3rd | +2 | +3 | +1 | +3 | Trackless Step | | ||
| + | | 4th | +3 | +4 | +1 | +4 | Resist Nature Lure | | ||
| + | | 5th | +3 | +4 | +1 | +4 | Wild Shape | | ||
| + | | 6th | +4 | +5 | +2 | +5 | Wild Shape improves | | ||
| + | | 7th | +5 | +5 | +2 | +5 | Wild Shape improves | | ||
| + | | 8th | +6 | +6 | +2 | +6 | | | ||
| + | | 9th | +6 | +6 | +3 | +6 | Venom Immunity | | ||
| + | | 10th | +7 | +7 | +3 | +7 | Wild Shape improves | | ||
| + | | 11th | +8 | +7 | +3 | +7 | | | ||
| + | | 12th | +9 | +8 | +4 | +8 | | | ||
| + | | 13th | +9 | +8 | +4 | +8 | | | ||
| + | | 14th | +10 | +9 | +4 | +9 | Wild Shape improves | | ||
| + | | 15th | +11 | +9 | +5 | +9 | Timeless Body | | ||
| + | | 16th | +12 | +10 | +5 | +10 | Elemental Shape | | ||
| + | | 17th | +12 | +10 | +5 | +10 | Elemental Shape improves | | ||
| + | | 18th | +13 | +11 | +6 | +11 | Wild Shape improves | | ||
| + | | 19th | +14 | +11 | +6 | +11 | Elemental Shape improves | | ||
| + | | 20th | +15 | +12 | +6 | +12 | Elemental Shape improves | | ||
| + | |||
| + | ===== Base Spells Per Day ===== | ||
| + | |||
| + | ^ Class level ^ 0 ^ 1st ^ 2nd ^ 3rd ^ 4th ^ 5th ^ 6th ^ 7th ^ 8th ^ 9th ^ | ||
| + | | 1st | 3 | 1 | - | - | - | - | - | - | - | - | | ||
| + | | 2nd | 4 | 2 | - | - | - | - | - | - | - | - | | ||
| + | | 3rd | 4 | 2 | 1 | - | - | - | - | - | - | - | | ||
| + | | 4th | 5 | 3 | 2 | - | - | - | - | - | - | - | | ||
| + | | 5th | 5 | 3 | 2 | 1 | - | - | - | - | - | - | | ||
| + | | 6th | 5 | 3 | 3 | 2 | - | - | - | - | - | - | | ||
| + | | 7th | 6 | 4 | 3 | 2 | 1 | - | - | - | - | - | | ||
| + | | 8th | 6 | 4 | 3 | 3 | 2 | - | - | - | - | - | | ||
| + | | 9th | 6 | 4 | 4 | 3 | 2 | 1 | - | - | - | - | | ||
| + | | 10th | 6 | 4 | 4 | 3 | 3 | 2 | - | - | - | - | | ||
| + | | 11th | 6 | 5 | 4 | 4 | 3 | 2 | 1 | - | - | - | | ||
| + | | 12th | 6 | 5 | 4 | 4 | 3 | 3 | 2 | - | - | - | | ||
| + | | 13th | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | - | - | | ||
| + | | 14th | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | - | - | | ||
| + | | 15th | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | - | | ||
| + | | 16th | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | - | | ||
| + | | 17th | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | | ||
| + | | 18th | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | | ||
| + | | 19th | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | | ||
| + | | 20th | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 | 4 | | ||
| + | |||
| + | These are base spell slots before bonus spell slots from ability scores or items. A value of 0 means the class can cast that spell level only with a bonus spell slot. | ||
| + | |||
| + | ===== Class Features ===== | ||
| + | |||
| + | ^ Feature ^ Description ^ | ||
| + | | Nature Sense | Grants +2 on attack rolls while fighting in wilderness areas. Use: Automatic. | | ||
| + | | Woodland Stride | Grants immunity to Grease, Web, and Entangle. Use: Automatic. | | ||
| + | | Trackless Step | Grants +4 competence to Hide and Move Silently checks in wilderness areas. Use: Automatic. | | ||
| + | | Resist Nature Lure | Grants +2 insight on saving throws against fear spells and effects. Use: Automatic. | | ||
| + | | Venom Immunity | Grants immunity to poison. Use: Automatic. | | ||
| + | | Wild Shape | Transforms into an animal for 1 hour per Druid level. Uses per day are 1 at level 5, 2 at level 6, 3 at level 7, 4 at level 10, 5 at level 14, and 6 at level 18; from level 22 it has unlimited uses. Use: Selected. | | ||
| + | | Timeless Body | At level 15, the Druid no longer takes ability-score penalties for aging and cannot be magically aged. Use: Automatic. | | ||
| + | | Elemental Shape | Transforms into an elemental for 1 hour per Druid level: Huge forms from level 16 and Elder forms from level 20. Uses per day are 1 at level 16, 2 at level 17, and 3 at level 19; from level 26 it has unlimited uses. Use: Selected. | | ||
| + | | Animal Companion | Summons an animal companion once per day until it is killed or unsummoned. __Companion level equals | ||
| + | |||
| + | ===== Polymorphing and Summoning ===== | ||
| + | |||
| + | * __Summon Creature I-IX are replaced by Summon Nature' | ||
| + | * __A form uses the character' | ||
| + | * __Unarmed forms benefit from unarmed weapon feats, including Devastating Critical.__ | ||
| + | * __Natural-weapon forms receive offensive | ||
| + | * __Ability, skill, and saving-throw bonuses from merged | ||
| + | * __Polymorphing does not decrease | ||
| + | * __Humanoid forms such as Minotaur, Kobold Assassin, Risen Lord, and Rakshasa | ||
| + | |||
| + | Removed Druid spells on Arkhalia: __Circle of Healing, Owl's Insight, Awaken, Nature' | ||
| + | Added/ | ||
| + | |||
| + | ===== Druid Spell List ===== | ||
| + | |||
| + | Spellcasting ability: Wisdom. | ||
| + | |||
| + | ^ Spell level ^ Spells ^ | ||
| + | | 0 | Cure Minor Wounds, Flare, Light, Resistance, Virtue | | ||
| + | | 1st | Camouflage, Cure Light Wounds, Endure Elements, Entangle, Faerie Fire, Goodberry, Grease, Longstrider, | ||
| + | | 2nd | Barkskin, Blood Frenzy, Bull's Strength, Cat's Grace, Charm Person or Animal, Endurance, Flame Lash, Hold Animal, Lesser Dispel, Lesser Restoration, | ||
| + | | 3rd | Call Lightning, Contagion, Cure Moderate Wounds, Dominate Animal, Greater Magic Fang, Healing Sting, Infestation of Maggots, Mass Ultravision, | ||
| + | | 4th | Cure Serious Wounds, Dispel Magic, Flame Strike, Freedom of Movement, Hold Monster, Mass Camouflage, Spike Stones, Stoneskin, Summon Nature' | ||
| + | | 5th | Animal Growth, Baleful Polymorph, Cure Critical Wounds, Death Ward, Ice Storm, Inferno, Monstrous Regeneration, | ||
| + | | 6th | Call Lightning Storm, Crumble, Drown, Energy Buffer, Fire Seeds, Greater Dispelling, Greater Stoneskin, Mass Bull's Strength, Mass Cat's Grace, Mass Endurance, Mass Owl's Wisdom, Regenerate, Stonehold, Summon Nature' | ||
| + | | 7th | Aura of Vitality, Creeping Doom, Fire Storm, Harm, Heal, Summon Nature' | ||
| + | | 8th | Bombardment, | ||
| + | | 9th | Earthquake, Elemental Swarm, Mass Death Ward, Mass Drown, Mass Heal, Nature' | ||
| + | |||
| + | ===== Epic Druid ===== | ||
| + | |||
| + | **Hit Die**: d8. | ||
| + | **Skill Points**: 4 + Int Modifier. | ||
| + | |||
| + | **Level 22**: Infinite Wild Shape grants unlimited Wild Shape uses. | ||
| + | |||
| + | **Level 26**: Infinite Elemental Shape grants unlimited Elemental Shape uses. | ||
| + | |||
| + | **Epic Bonus Feats**: one bonus feat every 4 class levels after level 20. | ||
| + | |||
| + | **Epic Druid Bonus Feats List**: | ||
| + | Greater Spell Focus, Epic Spell Focus, Epic Automatic Quicken, Epic Automatic Silent Spell, Epic Automatic Still Spell, Epic Spell Penetration, | ||
en/class-changes/druid.1706115353.txt.gz · Last modified: 2024/01/24 16:55 by razyel
