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en:class-changes:druid [2024/01/24 16:55] – created razyel | en:class-changes:druid [2025/01/17 01:42] (current) – external edit 127.0.0.1 | ||
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* spells summon creature I-IX replaced by summon nature' | * spells summon creature I-IX replaced by summon nature' | ||
* removed spells: circle of healing, owl's insight, awaken, nature' | * removed spells: circle of healing, owl's insight, awaken, nature' | ||
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+ | ==== Shapes/ | ||
+ | * all druid/ | ||
+ | * all druid/ | ||
+ | * all druid/ | ||
+ | * " | ||
+ | * the way that merging the weapon slot and the arms slot works is as follows: in a shape with natural weapons (e.g. Dragon), the damage and defensive properties from the arms slot merge, and only the defensive properties from the weapon slot merge. On the other hand, in a shape with weaponry (e.g. Kobold), the damage and defensive properties from the weapon slot merge, and only the defensive properties from the arms slot merge. | ||
+ | * ability bonuses, skill bonuses and saving throw bonuses from merged items stacks together | ||
+ | * polymorphing doesn' | ||
+ | * humanoid-like shifter shapes (minotaur, kobold, risen lord, rakshasa etc.) can use miscellaneous items such as scrolls, wands, healer' | ||
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