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en:class-changes:championoftorm [2025/01/17 01:42] – external edit 127.0.0.1en:class-changes:championoftorm [2026/07/10 19:47] (current) – classes standarization narsil
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 +====== Champion of Torm ======
 +
 +{{:en:class-changes:champion_of_torm.png?nolink&400 |}}
 +
 +Champions of Torm are divine martial champions focused on sacred combat, defensive resolve, and smite progression.
 +
 +**Class Type**: Prestige class.
 +**Hit Die**: d10.
 +**Proficiencies**: Simple weapons, martial weapons, light armor, medium armor, and shields.
 +**Skill Points**: 2 + Int Modifier.
 +**Class Skills**: Discipline, Heal, Lore, Parry, Ride, Spot.
 +**Primary Saving throw(s)**: Fortitude, Reflex.
 +**Base Attack Bonus**: +1/level.
 +**Primary Ability**: Charisma.
 +**Maximum Level**: None.
 +**Spellcasting**: None.
 +
 +----
 +
 +===== Requirements =====
 +
 +**Base Attack Bonus**: +7.
 +**Feats**: Weapon Focus in one valid melee weapon group.
 +
 +===== Level Progression =====
 +
 +^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^
 +| 1st | +1 | +2 | +2 | +0 | Lay On Hands |
 +| 2nd | +2 | +3 | +3 | +0 | Sacred Defense +1 |
 +| 3rd | +3 | +3 | +3 | +1 | Smite Evil |
 +| 4th | +4 | +4 | +4 | +1 |  |
 +| 5th | +5 | +4 | +4 | +1 | Divine Wrath |
 +| 6th | +6 | +5 | +5 | +2 |  |
 +| 7th | +7 | +5 | +5 | +2 |  |
 +| 8th | +8 | +6 | +6 | +2 |  |
 +| 9th | +9 | +6 | +6 | +3 |  |
 +| 10th | +10 | +7 | +7 | +3 |  |
 +
 +===== Class Features =====
 +
 +^ Feature ^ Description ^
 +| Lay On Hands | Heals a living target or damages an undead target. The amount is based on class level and Charisma modifier. Use: Selected. |
 +| Smite Evil | Adds Charisma bonus to the attack roll and class level to damage against an evil target. Use: Selected. |
 +| Sacred Defense | Grants saving throw bonuses that improve with Champion of Torm levels. Use: Automatic. |
 +| Divine Wrath | Temporarily empowers the Champion of Torm with combat bonuses. Use: Selected. |
 +
 +===== Arkhalia Changes =====
 +
 +  * __Lay on Hands uses stack with Lay on Hands from Paladin. For example, you get 2 uses per day if you also have at least 2 Paladin levels in the build.__
 +  * __The number of Divine Wrath uses is now (Champion of Torm levels + Champion of Bane levels) / 5.__
 +  * __Champion of Torm and Champion of Bane increase Smite Evil/Smite Good uses at 3rd level and every 5 levels after that, for example at levels 8 and 13.__
 +
 +===== Epic Champion of Torm =====
 +
 +**Hit Die**: d10.
 +**Skill Points**: 2 + Int Modifier.
 +
 +**Epic Champion of Torm Bonus Feats List**:
 +Two-Weapon Fighting, Called Shot, Cleave, Deflect Arrows, Disarm, Dodge, Improved Disarm, Improved Knockdown, Improved Parry, Improved Power Attack, Improved Two-Weapon Fighting, Improved Unarmed Strike, Knockdown, Mobility, Point Blank Shot, Precise Shot, Power Attack, Rapid Shot, Rapid Reload, Sap, Stunning Fist, Weapon Finesse, Improved Critical, Weapon Focus, Expertise, Improved Expertise, Great Cleave, Spring Attack, Blind Fight, Epic Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus, Epic Weapon Specialization, Epic Improved Combat Casting, Overwhelming Critical, Epic Toughness, Epic Great Wisdom, Epic Planar Turning, Epic Automatic Quicken, Epic Automatic Silent Spell, Epic Automatic Still Spell, Whirlwind Attack, Improved Whirlwind Attack, Epic Superior Initiative, Epic Improved Stunning Fist, Epic Great Smiting, Holy Strike, Sanctified Strike, Greater Weapon Focus, Greater Weapon Specialization
  
-====== Champion of Torm/Champion of Bane ====== 
-  * Lay of Hands uses will stack with Lay of Hands from Paladin (ie. you get 2 uses per day if you have also Paladin 2+ in build) 
-  * number of uses of Divine Wrath is now [number of levels in Champion of Torm+ Champion of Bane]/5 
-  * Champion of Torm and Champion of Bane will increase smite evil/good uses at 3rd level and every 5th level beyond, ie. 8, 13 etc. 
en/class-changes/championoftorm.txt · Last modified: 2026/07/10 19:47 by narsil