en:class-changes:arcanetrickster
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| en:class-changes:arcanetrickster [2026/07/05 20:26] – added missing class skills narsil | en:class-changes:arcanetrickster [2026/08/03 21:51] (current) – New page narsil | ||
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| ====== Arcane Trickster ====== | ====== Arcane Trickster ====== | ||
| - | (PRESTIGE CLASS) | + | |
| + | {{: | ||
| Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, | Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, | ||
| - | **Hit Dice**: d4. | + | **Class Type**: Prestige class. |
| + | **Hit Die**: d4. | ||
| **Proficiencies**: | **Proficiencies**: | ||
| **Skill Points**: 4 + Int Modifier. | **Skill Points**: 4 + Int Modifier. | ||
| - | **Class Skills**: Concentration, | + | **Class Skills**: |
| - | **Primary Saving | + | **Primary Saving |
| **Base Attack Bonus**: +1/2 levels. | **Base Attack Bonus**: +1/2 levels. | ||
| + | **Primary Ability**: Intelligence. | ||
| + | **Maximum Level**: None. | ||
| + | **Spellcasting**: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Requirements ===== | ||
| - | ===== REQUIREMENTS: | ||
| **Alignment**: | **Alignment**: | ||
| **Skills**: Lore 4 ranks, Disable Trap 7, Pick Lock 7. | **Skills**: Lore 4 ranks, Disable Trap 7, Pick Lock 7. | ||
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| **Special**: | **Special**: | ||
| - | ===== ABILITIES: | + | ===== Level Progression |
| - | Level | + | |
| - | 1: Ranged Legerdemain - Trap & Pick Lock at 30' range, once per day. | + | |
| - | 2: Sneak Attack 1d6. | + | |
| - | 3: Impromptu Sneak Attack - Arcane Trickster causes a sneak attack on target, can be used once per day. | + | |
| - | 4: Sneak Attack 2d6. | + | |
| - | 5: Ranged Legerdemain - Improves to two uses a day. | + | |
| - | 6: Sneak Attack 3d6. | + | |
| - | 7: Impromptu Sneak Attack - Improves to two uses a day. | + | |
| - | 8: Sneak Attack 4d6. | + | |
| - | 9: Ranged Legerdemain - Three uses a day. | + | |
| - | 10: Sneak Attack 5d6. | + | |
| - | ===== BONUS SPELLS: | + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ |
| - | Upon gaining | + | | 1 | +0 | +0 | +2 | +2 | Ranged Legerdemain | |
| + | | 2 | +1 | +0 | +3 | +3 | Sneak Attack +1d6 | | ||
| + | | 3 | +1 | +1 | +3 | +3 | Impromptu Sneak Attack, Impromptu Sneak Attack Spell Toggle | | ||
| + | | 4 | +2 | +1 | +4 | +4 | Sneak Attack +2d6 | | ||
| + | | 5 | +2 | +1 | +4 | +4 | | | ||
| + | | 6 | +3 | +2 | +5 | +5 | Sneak Attack +3d6 | | ||
| + | | 7 | +3 | +2 | +5 | +5 | | | ||
| + | | 8 | +4 | +2 | +6 | +6 | Sneak Attack +4d6 | | ||
| + | | 9 | +4 | +3 | +6 | +6 | | | ||
| + | | 10 | +5 | +3 | +7 | +7 | Master of Rays, Sneak Attack +5d6 | | ||
| + | |||
| + | ===== Class Features | ||
| + | |||
| + | ^ Feature ^ Level(s) ^ Description ^ | ||
| + | | Ranged Legerdemain | 1 | Allows an Arcane Trickster to attempt to Pick Lock or Disable Trap at a range of up to 30' feet. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 20 on this check. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9. Use: Selected. | | ||
| + | | Sneak Attack | 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 | Deals extra damage when the target is flat-footed, | ||
| + | | Impromptu Sneak Attack | 3 | Allows an Arcane Trickster | ||
| + | | Impromptu Sneak Attack Spell Toggle | 3 | This feat allows to use Improptu Sneak Attack with spells. Activate prior to casting a spell, then the next spell that has touch attack roll will be count as sneak attack. Use: Selected. | | ||
| + | | Master of Rays | 10 | Arcane Trickster can now sneak with rays from unlimited range. Use: Automatic. | | ||
| + | | Arcane Spellcasting Advancement | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 | At each Arcane Trickster level, gain spells per day and caster-level advancement | ||
| ===== Epic Arcane Trickster ===== | ===== Epic Arcane Trickster ===== | ||
| + | |||
| Combining choice elements of the epic rogue and epic wizard, the epic arcane trickster is a force to be reckoned with, unless you're looking forward to having your vault looted. | Combining choice elements of the epic rogue and epic wizard, the epic arcane trickster is a force to be reckoned with, unless you're looking forward to having your vault looted. | ||
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| **Bonus Feats**: The epic arcane trickster gains a bonus feat (selected from the list of epic arcane trickster feats) every 4 levels after 10th. | **Bonus Feats**: The epic arcane trickster gains a bonus feat (selected from the list of epic arcane trickster feats) every 4 levels after 10th. | ||
| - | **Epic Arcane Trickster Bonus Feat List**: Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Skill Focus, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Self-Concealment, Sneak Attack of Opportunity. | + | **Epic Arcane Trickster Bonus Feat List**: Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Skill Focus, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Sneak Attack of Opportunity. |
| + | |||
| + | ==== Epic Feature Progression ==== | ||
| + | |||
| + | ^ Class Level ^ Class Features ^ | ||
| + | | 11 | Epic Arcane Trickster | | ||
| + | | 12 | Sneak Attack +6d6 | | ||
| + | | 14 | Sneak Attack +7d6 | | ||
| + | | 16 | Sneak Attack +8d6 | | ||
| + | | 18 | Sneak Attack +9d6 | | ||
| + | | 20 | Sneak Attack +10d6 | | ||
| + | | 22 | Sneak Attack +11d6 | | ||
| + | | 24 | Sneak Attack +12d6 | | ||
| + | | 26 | Sneak Attack +13d6 | | ||
| + | | 28 | Sneak Attack +14d6 | | ||
| + | | 30 | Sneak Attack +15d6 | | ||
en/class-changes/arcanetrickster.1783283191.txt.gz · Last modified: 2026/07/05 20:26 by narsil
