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- | ====== Champion of Bane ====== | ||
- | (PRESTIGE CLASS) | ||
- | Champions of Bane are tyrannical warriors who dedicate themselves to Bane's cause. | ||
- | Bane promotes Fear, Strife, Tyranny, and Hatred and his Champions are particularly attuned to these domains. | ||
- | |||
- | **Hit Die**: d10. | ||
- | **Proficiencies**: | ||
- | **Skill Points**: 2 + Int Modifier. | ||
- | |||
- | ===== REQUIREMENTS: | ||
- | **Base Attack Bonus**: +7. | ||
- | **Feats**: Weapon Focus: Morningstar. | ||
- | **Alignment**: | ||
- | **Special**: | ||
- | |||
- | ===== ABILITIES: ===== | ||
- | Level | ||
- | 1: Lay on Hands - The Champion of Bane can heal damage equal to (Class level x Charisma modifier). | ||
- | 2: Sacred Defense - Grants +1 to all saving throws. | ||
- | 3: Smite Good - Once per day, the Champion of Bane may add their Charisma bonus to attack rolls and do +1 damage per level of Champion of Bane or Blackguard. | ||
- | 4: Sacred Defense - Grants +2 to all saving throws. | ||
- | 5: Divine Wrath - Once per day, the Champion of Bane gains +3 to attack, damage and saving throws and Damage Reduction of (+1/5) for a number of rounds equal to their Charisma bonus. | ||
- | 6: Sacred Defense - Grants +3 to all saving throws. | ||
- | 8: Sacred Defense - Grants +4 to all saving throws. | ||
- | 10: Sacred Defense - Grants +5 to all saving throws. | ||
- | Divine Wrath 2x per day | ||
- | |||
- | Champions of Bane receive a bonus feat every 2 levels. |