Drow Ability Adjustments: +2 Dex, +2 Int, +2 Cha, -2 Con.
Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
Bonus Proficiencies (Hand Crossbow, Rapier, Shortsword)
Skill Affinity (Listen): +2 racial bonus to Listen checks.
Skill Affinity (Search): +2 racial bonus to Search checks.
Skill Affinity (Spot): +2 racial bonus to Spot checks.
Keen Senses: Drow make active Search checks automatically and with no movement penalties.
Darkvision: Drow can see in the dark.
Light Blindness: Abrupt exposure to light blinds a drow for 1 round. In addition drow suffer -1 circumstance penalty to attack rolls, saves and checks while operating in bright light.
Elven: Drow are considered Elven for the purpose of spells.
Level Adjustment: +1 (character with this race will be treated as 1 level higher for a purpose of experience rewards from killing monsters)