====== Weapon Master ======
{{:en:class-changes:weaponmaster_v2_proposal_01.jpg?400&nolink |}}
Weapon Masters are prestige-class martial specialists who bind their combat style to one chosen melee weapon. Their class features improve that weapon's accuracy, critical damage, and critical threat range.
**Class Type**: Prestige class.
**Hit Die**: d10.
**Proficiencies**: A Weapon Master does not gain any additional weapon or armor proficiencies.
**Skill Points**: 2 + Int Modifier.
**Class Skills**: Discipline, Heal, Intimidate, Listen, Lore, Spot.
**Primary Saving throw(s)**: Reflex.
**Base Attack Bonus**: +1/level.
**Primary Ability**: Strength.
**Maximum Level**: None.
----
===== Requirements =====
**Base Attack Bonus**: +5.
**Skills**: Intimidate 4 ranks.
**Feats**: Dodge, Mobility, Expertise, Whirlwind Attack, and __Weapon Focus in one valid melee weapon group__: Simple weapons, Light blades, Heavy blades, Oriental weapons, Axes, Hammers, Double weapons, or Polearms.
===== Level Progression =====
^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ Ki Damage Uses/Day ^
| 1st | +1 | +0 | +2 | +0 | Weapon of Choice, Ki Damage | 1 |
| 2nd | +2 | +0 | +3 | +0 | | 2 |
| 3rd | +3 | +1 | +3 | +1 | | 3 |
| 4th | +4 | +1 | +4 | +1 | | 4 |
| 5th | +5 | +1 | +4 | +1 | Increase Multiplier, Superior Weapon Focus | 5 |
| 6th | +6 | +2 | +5 | +2 | | 6 |
| 7th | +7 | +2 | +5 | +2 | Ki Critical | 7 |
| 8th | +8 | +2 | +6 | +2 | | 8 |
| 9th | +9 | +3 | +6 | +3 | | 9 |
| 10th | +10 | +3 | +7 | +3 | | 10 |
===== Class Features =====
**Weapon of Choice**: The Weapon Master chooses one weapon. Weapon Master special abilities work only while using that weapon. On Arkhalia, Weapon of Choice selects __one weapon inside the chosen weapon group__ the whole weapon group. It can be selected multiple times as an epic bonus feat.
**Ki Damage**: Once per day per Weapon Master level, the Weapon Master may deal maximum weapon damage with the weapon of choice.
**Increase Multiplier**: Adds +1 to the critical damage multiplier of the weapon of choice.
**Superior Weapon Focus**: Adds +1 attack bonus with the weapon of choice.
**Ki Critical**: Adds __+1 to the threat range__ +2 to the threat range of the weapon of choice.
Example: a weapon with increased multiplier and a 19-20/x3 critical profile becomes 18-20/x3, not 17-20/x3.
===== Epic Weapon Master =====
At 11th level, the class gains Epic Weapon Master.
**Hit Die**: d10.
**Skill Points**: 2 + Int Modifier.
**Ki Damage Uses/Day**: equal to Weapon Master class level.
**Epic Bonus Feats**: gained every three levels after 10th, starting at level 13.
**Epic Superior Weapon Focus**: starting at level 13, the Weapon Master gains an additional +1 attack bonus with the weapon of choice every three epic Weapon Master levels.
^ Level ^ Special ^ Weapon of Choice AB Bonus ^ Ki Damage Uses/Day ^
| 11th | Epic Weapon Master | +1 | 11 |
| 12th | | +1 | 12 |
| 13th | Bonus Feat, Epic Superior Weapon Focus | +2 | 13 |
| 14th | | +2 | 14 |
| 15th | | +2 | 15 |
| 16th | Bonus Feat, Epic Superior Weapon Focus | +3 | 16 |
| 17th | | +3 | 17 |
| 18th | | +3 | 18 |
| 19th | Bonus Feat, Epic Superior Weapon Focus | +4 | 19 |
| 20th | | +4 | 20 |
| 21st | | +4 | 21 |
| 22nd | Bonus Feat, Epic Superior Weapon Focus | +5 | 22 |
| 23rd | | +5 | 23 |
| 24th | | +5 | 24 |
| 25th | Bonus Feat, Epic Superior Weapon Focus | +6 | 25 |
| 26th | | +6 | 26 |
| 27th | | +6 | 27 |
| 28th | Bonus Feat, Epic Superior Weapon Focus | +7 | 28 |
| 29th | | +7 | 29 |
| 30th | | +7 | 30 |
The same epic pattern continues after level 30.
**Epic Weapon Master Bonus Feats List**:
Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative, Weapon of Choice.
===== Notes =====
Arkhalia weapon focus feats are grouped. Weapon Master prerequisites should be read through the grouped weapon-focus rules on the ruleset page, not through old single-weapon focus wording.