====== Weapon Master ====== {{:en:class-changes:weaponmaster_v2_proposal_01.jpg?400&nolink |}} Weapon Masters are prestige-class martial specialists who bind their combat style to one chosen melee weapon. Their class features improve that weapon's accuracy, critical damage, and critical threat range. **Class Type**: Prestige class. **Hit Die**: d10. **Proficiencies**: A Weapon Master does not gain any additional weapon or armor proficiencies. **Skill Points**: 2 + Int Modifier. **Class Skills**: Discipline, Heal, Intimidate, Listen, Lore, Spot. **Primary Saving throw(s)**: Reflex. **Base Attack Bonus**: +1/level. **Primary Ability**: Strength. **Maximum Level**: None. ---- ===== Requirements ===== **Base Attack Bonus**: +5. **Skills**: Intimidate 4 ranks. **Feats**: Dodge, Mobility, Expertise, Whirlwind Attack, and __Weapon Focus in one valid melee weapon group__: Simple weapons, Light blades, Heavy blades, Oriental weapons, Axes, Hammers, Double weapons, or Polearms. ===== Level Progression ===== ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ Ki Damage Uses/Day ^ | 1st | +1 | +0 | +2 | +0 | Weapon of Choice, Ki Damage | 1 | | 2nd | +2 | +0 | +3 | +0 | | 2 | | 3rd | +3 | +1 | +3 | +1 | | 3 | | 4th | +4 | +1 | +4 | +1 | | 4 | | 5th | +5 | +1 | +4 | +1 | Increase Multiplier, Superior Weapon Focus | 5 | | 6th | +6 | +2 | +5 | +2 | | 6 | | 7th | +7 | +2 | +5 | +2 | Ki Critical | 7 | | 8th | +8 | +2 | +6 | +2 | | 8 | | 9th | +9 | +3 | +6 | +3 | | 9 | | 10th | +10 | +3 | +7 | +3 | | 10 | ===== Class Features ===== **Weapon of Choice**: The Weapon Master chooses one weapon. Weapon Master special abilities work only while using that weapon. On Arkhalia, Weapon of Choice selects __one weapon inside the chosen weapon group__ the whole weapon group. It can be selected multiple times as an epic bonus feat. **Ki Damage**: Once per day per Weapon Master level, the Weapon Master may deal maximum weapon damage with the weapon of choice. **Increase Multiplier**: Adds +1 to the critical damage multiplier of the weapon of choice. **Superior Weapon Focus**: Adds +1 attack bonus with the weapon of choice. **Ki Critical**: Adds __+1 to the threat range__ +2 to the threat range of the weapon of choice. Example: a weapon with increased multiplier and a 19-20/x3 critical profile becomes 18-20/x3, not 17-20/x3. ===== Epic Weapon Master ===== At 11th level, the class gains Epic Weapon Master. **Hit Die**: d10. **Skill Points**: 2 + Int Modifier. **Ki Damage Uses/Day**: equal to Weapon Master class level. **Epic Bonus Feats**: gained every three levels after 10th, starting at level 13. **Epic Superior Weapon Focus**: starting at level 13, the Weapon Master gains an additional +1 attack bonus with the weapon of choice every three epic Weapon Master levels. ^ Level ^ Special ^ Weapon of Choice AB Bonus ^ Ki Damage Uses/Day ^ | 11th | Epic Weapon Master | +1 | 11 | | 12th | | +1 | 12 | | 13th | Bonus Feat, Epic Superior Weapon Focus | +2 | 13 | | 14th | | +2 | 14 | | 15th | | +2 | 15 | | 16th | Bonus Feat, Epic Superior Weapon Focus | +3 | 16 | | 17th | | +3 | 17 | | 18th | | +3 | 18 | | 19th | Bonus Feat, Epic Superior Weapon Focus | +4 | 19 | | 20th | | +4 | 20 | | 21st | | +4 | 21 | | 22nd | Bonus Feat, Epic Superior Weapon Focus | +5 | 22 | | 23rd | | +5 | 23 | | 24th | | +5 | 24 | | 25th | Bonus Feat, Epic Superior Weapon Focus | +6 | 25 | | 26th | | +6 | 26 | | 27th | | +6 | 27 | | 28th | Bonus Feat, Epic Superior Weapon Focus | +7 | 28 | | 29th | | +7 | 29 | | 30th | | +7 | 30 | The same epic pattern continues after level 30. **Epic Weapon Master Bonus Feats List**: Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative, Weapon of Choice. ===== Notes ===== Arkhalia weapon focus feats are grouped. Weapon Master prerequisites should be read through the grouped weapon-focus rules on the ruleset page, not through old single-weapon focus wording.