Table of Contents

Tempest


The Tempest is the point of calm within a whirling barrier of deadly blades. Poets use colorful terms such as dancer to describe the movement of a Tempest and her two blades, but mastery of this fighting style is not about dancing. Nor is it about impressing anyone - least of all poets. The Tempest focuses on learning the ultimate secrets of two-weapon fighting for a single purpose - the destruction of her enemies.

Hit Die: d10
Proficiencies: Tempests gain no weapon or armor proficiencies.
Primary Saving throw(s): fortitude.
Base Attack Bonus: +1/level.


Requirements:

Base Attack Bonus: +6
Feats: Improved Two-Weapon Fighting, Lightning Reflexes, Woodland Stride.
Special: A book of Tempest is required to unlock this class.

Class Skills:

The eye of Gruumsh's class skills (and the key ability for each skill) are Discipline (Str), Heal (Wis), Listen (Wis), Parry (Dex), Spot (Wis) and Tumble (Dex).

Skill Points at Each Additional Level: 2 + Int modifier.

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Tempest Defense +1
2nd +2 +3 +0 +0 Two-Weapon Versatility
3rd +3 +3 +1 +1 Tempest Defense +2
4th +4 +4 +1 +1 Absolute Ambidexterity
5th +5 +4 +1 +1 Tempest Defense +3, Greater Two-Weapon Fighting

Class Features:

All of the following are class features of the Tempest prestige class.

Tempest Defense: Bonus AC when dual wielding. Stacks with Two-Weapon Defense.

Two-Weapon Versatility: Shares weapon feats from weapon in main hand with weapon in offhand.

Absolute Ambidexterity: Removes all penalties for dual wield.

Greater Two-Weapon Fighting: +1 attack with offhand

NOTES:

The Tempest is best in light armor. While wearing heavy or medium armor a tempest loses all bonus abilities.

This class counts into Death of Enemies feat DC calculation.