Table of Contents

Paladin

Paladins are lawful good divine warriors with smite evil, divine grace, lay on hands, protective auras, and divine spellcasting.

Class Type: Base class.
Hit Die: d10.
Proficiencies: Simple weapons, martial weapons, all armor, and shields.
Skill Points: 2 + Int Modifier.
Class Skills: Concentration, Discipline, Heal, Lore, Parry, Persuade, Ride, Taunt.
Primary Saving throw(s): Fortitude.
Base Attack Bonus: +1/level.
Primary Ability: Wisdom.
Maximum Level: None.
Spellcasting: Divine, Wisdom-based.


Requirements

Alignment: Lawful Good.

Level Progression

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Divine Grace: combined Paladin/Blackguard cap, Divine Health, Lay On Hands
2nd +2 +3 +0 +0 Aura of Courage: allies gain +4 saves against fear, Smite Evil
3rd +3 +3 +1 +1 Remove Disease, Turn Undead
4th +4 +4 +1 +1
5th +5 +4 +1 +1 Paladin Summon Mount, Smite Evil use +1
6th +6 +5 +2 +2
7th +7 +5 +2 +2
8th +8 +6 +2 +2
9th +9 +6 +3 +3
10th +10 +7 +3 +3 Smite Evil use +1
11th +11 +7 +3 +3
12th +12 +8 +4 +4
13th +13 +8 +4 +4
14th +14 +9 +4 +4
15th +15 +9 +5 +5 Smite Evil use +1
16th +16 +10 +5 +5
17th +17 +10 +5 +5
18th +18 +11 +6 +6
19th +19 +11 +6 +6
20th +20 +12 +6 +6 Smite Evil use +1

Base Spells Per Day

Class level 1st 2nd 3rd 4th
1st - - - -
2nd - - - -
3rd - - - -
4th 0 - - -
5th 0 - - -
6th 1 - - -
7th 1 - - -
8th 1 0 - -
9th 1 0 - -
10th 1 1 - -
11th 1 1 0 -
12th 1 1 1 -
13th 1 1 1 -
14th 2 1 1 0
15th 2 1 1 1
16th 2 2 1 1
17th 2 2 2 1
18th 3 2 2 1
19th 3 3 3 2
20th 3 3 3 3

These are base spell slots before bonus spell slots from ability scores or items. A value of 0 means the class can cast that spell level only with a bonus spell slot.

Class Features

Feature Description
Divine Grace The Paladin adds a positive Charisma modifier to all saving throws. The bonus is capped by the character's combined Paladin and Blackguard levels. Use: Automatic.
Divine Health Grants immunity to disease. Use: Automatic.
Lay On Hands Heals Paladin level x Charisma modifier hit points, or deals the same amount to undead with a touch attack. Use: Selected.
Aura of Courage Grants immunity to fear. Nearby allies gain +4 on saving throws against fear. Use: Automatic.
Smite Evil Adds Charisma modifier to the attack roll and Paladin level to damage against an evil target. The Paladin gains one additional use at every 5th Paladin level. Use: Selected.
Remove Disease Removes disease once per day. Use: Selected.
Turn Undead Usable 3 + Charisma modifier times per day. Undead are turned according to the character's effective turning level and Charisma; sufficiently weak undead are destroyed. Use: Selected.
Summon Mount Summons a warhorse whose power increases with Paladin level. Use: Selected.

Paladin and Blackguard

Epic Paladin

Hit Die: d10.
Skill Points: 2 + Int Modifier.

Epic Bonus Feats: one bonus feat every 3 class levels after level 20.

Epic Paladin Bonus Feats List:
Greater Spell Focus, Epic Spell Focus, Epic Great Smiting, Epic Armor Skin, Devastating Critical, Epic Prowess, Epic Reputation, Epic Weapon Focus, Overwhelming Critical, Epic Perfect Health, Epic Toughness, Epic Planar Turning, Epic Improved Combat Casting, Holy Strike, Epic Divine Might, Epic Divine Shield, Disciple of the Sun, Sanctified Strike.