Table of Contents

Druid

Druids are divine nature casters with animal companions, wild shape, and terrain-focused spellcasting.

Class Type: Base class.
Hit Die: d8.
Proficiencies: Druid weapons, light armor, medium armor, and shields.
Skill Points: 4 + Int Modifier.
Class Skills: Animal Empathy, Concentration, Heal, Lore, Parry, Persuade, Spellcraft.
Primary Saving throw(s): Fortitude, Will.
Base Attack Bonus: +3/4 levels.
Primary Ability: Wisdom.
Maximum Level: None.
Spellcasting: Divine, Wisdom-based.


Requirements

Alignment: Any neutral alignment.

Level Progression

Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +2 +0 +2 Nature Sense, Animal Companion: combined Ranger/Druid level and spell sharing
2nd +1 +3 +0 +3 Woodland Stride
3rd +2 +3 +1 +3 Trackless Step
4th +3 +4 +1 +4 Resist Nature Lure
5th +3 +4 +1 +4 Wild Shape
6th +4 +5 +2 +5 Wild Shape improves
7th +5 +5 +2 +5 Wild Shape improves
8th +6 +6 +2 +6
9th +6 +6 +3 +6 Venom Immunity
10th +7 +7 +3 +7 Wild Shape improves
11th +8 +7 +3 +7
12th +9 +8 +4 +8
13th +9 +8 +4 +8
14th +10 +9 +4 +9 Wild Shape improves
15th +11 +9 +5 +9 Timeless Body
16th +12 +10 +5 +10 Elemental Shape
17th +12 +10 +5 +10 Elemental Shape improves
18th +13 +11 +6 +11 Wild Shape improves
19th +14 +11 +6 +11 Elemental Shape improves
20th +15 +12 +6 +12 Elemental Shape improves

Base Spells Per Day

Class level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 3 1 - - - - - - - -
2nd 4 2 - - - - - - - -
3rd 4 2 1 - - - - - - -
4th 5 3 2 - - - - - - -
5th 5 3 2 1 - - - - - -
6th 5 3 3 2 - - - - - -
7th 6 4 3 2 1 - - - - -
8th 6 4 3 3 2 - - - - -
9th 6 4 4 3 2 1 - - - -
10th 6 4 4 3 3 2 - - - -
11th 6 5 4 4 3 2 1 - - -
12th 6 5 4 4 3 3 2 - - -
13th 6 5 5 4 4 3 2 1 - -
14th 6 5 5 4 4 3 3 2 - -
15th 6 5 5 5 4 4 3 2 1 -
16th 6 5 5 5 4 4 3 3 2 -
17th 6 5 5 5 5 4 4 3 2 1
18th 6 5 5 5 5 4 4 3 3 2
19th 6 5 5 5 5 5 4 4 3 3
20th 6 5 5 5 5 5 4 4 4 4

These are base spell slots before bonus spell slots from ability scores or items. A value of 0 means the class can cast that spell level only with a bonus spell slot.

Class Features

Feature Description
Nature Sense Grants +2 on attack rolls while fighting in wilderness areas. Use: Automatic.
Woodland Stride Grants immunity to Grease, Web, and Entangle. Use: Automatic.
Trackless Step Grants +4 competence to Hide and Move Silently checks in wilderness areas. Use: Automatic.
Resist Nature Lure Grants +2 insight on saving throws against fear spells and effects. Use: Automatic.
Venom Immunity Grants immunity to poison. Use: Automatic.
Wild Shape Transforms into an animal for 1 hour per Druid level. Uses per day are 1 at level 5, 2 at level 6, 3 at level 7, 4 at level 10, 5 at level 14, and 6 at level 18; from level 22 it has unlimited uses. Use: Selected.
Timeless Body At level 15, the Druid no longer takes ability-score penalties for aging and cannot be magically aged. Use: Automatic.
Elemental Shape Transforms into an elemental for 1 hour per Druid level: Huge forms from level 16 and Elder forms from level 20. Uses per day are 1 at level 16, 2 at level 17, and 3 at level 19; from level 26 it has unlimited uses. Use: Selected.
Animal Companion Summons an animal companion once per day until it is killed or unsummoned. Companion level equals the character's combined Ranger and Druid levels. While the companion is within 5 feet, Druid spells cast on the master are also applied to the companion. Use: Selected.

Polymorphing and Summoning

Removed Druid spells on Arkhalia: Circle of Healing, Owl's Insight, Awaken, Nature's Balance.
Added/changed Druid spells on Arkhalia: Longstrider 1, Magic Stone 1, Goodberry 1, Owl's Wisdom 2, Endurance 2, Cat's Grace 2, Spike Stones 4, Baleful Polymorph 5, Call Lightning Storm 6, Fire Seeds 6, Whirlwind 8, Incendiary Cloud 8, Greater Restoration 8, Mass Drown 9, True Resurrection 9.

Druid Spell List

Spellcasting ability: Wisdom.

Spell level Spells
0 Cure Minor Wounds, Flare, Light, Resistance, Virtue
1st Camouflage, Cure Light Wounds, Endure Elements, Entangle, Faerie Fire, Goodberry, Grease, Longstrider, Magic Fang, Magic Stone, Sleep, Summon Nature's Ally I, Ultravision
2nd Barkskin, Blood Frenzy, Bull's Strength, Cat's Grace, Charm Person or Animal, Endurance, Flame Lash, Hold Animal, Lesser Dispel, Lesser Restoration, One with the Land, Owl's Wisdom, Resist Elements, Summon Nature's Ally II
3rd Call Lightning, Contagion, Cure Moderate Wounds, Dominate Animal, Greater Magic Fang, Healing Sting, Infestation of Maggots, Mass Ultravision, Neutralize Poison, Poison, Protection from Elements, Quillfire, Remove Disease, Spike Growth, Summon Nature's Ally III, Water Breathing
4th Cure Serious Wounds, Dispel Magic, Flame Strike, Freedom of Movement, Hold Monster, Mass Camouflage, Spike Stones, Stoneskin, Summon Nature's Ally IV
5th Animal Growth, Baleful Polymorph, Cure Critical Wounds, Death Ward, Ice Storm, Inferno, Monstrous Regeneration, Slay Living, Spell Resistance, Summon Nature's Ally V, Vine Mine, Wall of Fire
6th Call Lightning Storm, Crumble, Drown, Energy Buffer, Fire Seeds, Greater Dispelling, Greater Stoneskin, Mass Bull's Strength, Mass Cat's Grace, Mass Endurance, Mass Owl's Wisdom, Regenerate, Stonehold, Summon Nature's Ally VI
7th Aura of Vitality, Creeping Doom, Fire Storm, Harm, Heal, Summon Nature's Ally VII, Sunbeam, True Seeing
8th Bombardment, Finger of Death, Greater Restoration, Incendiary Cloud, Premonition, Summon Nature's Ally VIII, Sunburst, Whirlwind
9th Earthquake, Elemental Swarm, Mass Death Ward, Mass Drown, Mass Heal, Nature's Avatar, Shapechange, Storm of Vengeance, Summon Nature's Ally IX, True Resurrection

Epic Druid

Hit Die: d8.
Skill Points: 4 + Int Modifier.

Level 22: Infinite Wild Shape grants unlimited Wild Shape uses.

Level 26: Infinite Elemental Shape grants unlimited Elemental Shape uses.

Epic Bonus Feats: one bonus feat every 4 class levels after level 20.

Epic Druid Bonus Feats List:
Greater Spell Focus, Epic Spell Focus, Epic Automatic Quicken, Epic Automatic Silent Spell, Epic Automatic Still Spell, Epic Spell Penetration, Epic Improved Combat Casting, Epic Wild Shape Dragon, Epic Spellcasting, Epic Energy Resistance, Epic Great Wisdom, Fast Healing I-III.