Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth and mobility.
Class Type: Prestige class.
Hit Die: d4.
Proficiencies: Arcane Tricksters gain no weapon, armor or shield proficiencies.
Skill Points: 4 + Int Modifier.
Class Skills: Bluff, Concentration, Disable Trap, Hide, Listen, Lore, Move Silently, Open Lock, Persuade, Pick Pocket, Search, Set Trap, Spellcraft, Spot, Tumble, Use Magic Device.
Primary Saving Throw(s): Ref, Will.
Base Attack Bonus: +1/2 levels.
Primary Ability: Intelligence.
Maximum Level: None.
Spellcasting: Advances existing spellcasting or invocations as described in Class Features.
Alignment: Non Lawful
Skills: Lore 4 ranks, Disable Trap 7, Pick Lock 7.
Sneak Attack: 2d6
Spells: Must be able to cast at least 3rd level Arcane spells.
Special: a book of Arcane Trickster is required to unlock the class.
| Level | Base Attack Bonus | Fort Save | Ref Save | Will Save | Class Features |
|---|---|---|---|---|---|
| 1 | +0 | +0 | +2 | +2 | Ranged Legerdemain |
| 2 | +1 | +0 | +3 | +3 | Sneak Attack +1d6 |
| 3 | +1 | +1 | +3 | +3 | Impromptu Sneak Attack, Impromptu Sneak Attack Spell Toggle |
| 4 | +2 | +1 | +4 | +4 | Sneak Attack +2d6 |
| 5 | +2 | +1 | +4 | +4 | |
| 6 | +3 | +2 | +5 | +5 | Sneak Attack +3d6 |
| 7 | +3 | +2 | +5 | +5 | |
| 8 | +4 | +2 | +6 | +6 | Sneak Attack +4d6 |
| 9 | +4 | +3 | +6 | +6 | |
| 10 | +5 | +3 | +7 | +7 | Master of Rays, Sneak Attack +5d6 |
| Feature | Level(s) | Description |
|---|---|---|
| Ranged Legerdemain | 1 | Allows an Arcane Trickster to attempt to Pick Lock or Disable Trap at a range of up to 30' feet. Working at a distance increases the normal skill check DC by 5, and an arcane trickster cannot take 20 on this check. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9. Use: Selected. |
| Sneak Attack | 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 | Deals extra damage when the target is flat-footed, cannot see the attacker, or is engaged by another opponent. The damage bonus is shown in the level progression and is not multiplied on a critical hit. Creatures immune to critical hits are normally immune to sneak attacks unless another class feature explicitly overrides that immunity. Use: Automatic. |
| Impromptu Sneak Attack | 3 | Allows an Arcane Trickster to force a sneak attack (the target can be no more than 30 feet distant if the impromptu sneak attack is a ranged attack), once per day at level 3, and twice per day at level 7. Use: Selected. |
| Impromptu Sneak Attack Spell Toggle | 3 | This feat allows to use Improptu Sneak Attack with spells. Activate prior to casting a spell, then the next spell that has touch attack roll will be count as sneak attack. Use: Selected. |
| Master of Rays | 10 | Arcane Trickster can now sneak with rays from unlimited range. Use: Automatic. |
| Arcane Spellcasting Advancement | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 | At each Arcane Trickster level, gain spells per day and caster-level advancement as if gaining a level in the highest pre-existing bard, sorcerer, or wizard class. This does not grant that class's other features or new spells known. Use: Automatic. |
Combining choice elements of the epic rogue and epic wizard, the epic arcane trickster is a force to be reckoned with, unless you're looking forward to having your vault looted.
Hit Die: d4
Skill Points at Each Additional Level: 4 + Int modifier
Spells: The epic arcane tricksters caster level increases by one per level gained above 10th. The epic arcane tricksters number of spells per day increases until his caster level reaches 20th.
Sneak Attack: The epic arcane trickster's sneak attack damage increases by +1d6 every 2 levels above 10th.
Impromptu Sneak Attack: The arcane trickster may use this ability one additional time per day for every four levels above 7th.
Ranged Legerdemain: The arcane trickster may use this ability one additional time per day for every four levels above 9th.
Bonus Feats: The epic arcane trickster gains a bonus feat (selected from the list of epic arcane trickster feats) every 4 levels after 10th.
Epic Arcane Trickster Bonus Feat List: Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Skill Focus, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Sneak Attack of Opportunity.
| Class Level | Class Features |
|---|---|
| 11 | Epic Arcane Trickster |
| 12 | Sneak Attack +6d6 |
| 14 | Sneak Attack +7d6 |
| 16 | Sneak Attack +8d6 |
| 18 | Sneak Attack +9d6 |
| 20 | Sneak Attack +10d6 |
| 22 | Sneak Attack +11d6 |
| 24 | Sneak Attack +12d6 |
| 26 | Sneak Attack +13d6 |
| 28 | Sneak Attack +14d6 |
| 30 | Sneak Attack +15d6 |