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en:ruleset [2021/11/01 18:28] – [New Custom Effects] shadooow | en:ruleset [2022/02/08 11:05] – razyel | ||
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====== Ruleset changes from Community Patch ====== | ====== Ruleset changes from Community Patch ====== | ||
Because Arkhalia is using Community Patch there are several ruleset changes in play from this source. While all these changes are considered to be a bugfix and to be considered as a new standard, there are still players who doesn' | Because Arkhalia is using Community Patch there are several ruleset changes in play from this source. While all these changes are considered to be a bugfix and to be considered as a new standard, there are still players who doesn' | ||
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====== Custom Ruleset changes ====== | ====== Custom Ruleset changes ====== | ||
+ | * Fixed NWN limitation that prevents spontaneous spellcasters (bard, sorcerer, favored soul) to gain new spells know from prestige classes enhancing spellcasting (palemaster, | ||
* Magical Staff will is now one-handed weapon even for smaller races. | * Magical Staff will is now one-handed weapon even for smaller races. | ||
* Damage Resistance itemproperties stacks with each other. | * Damage Resistance itemproperties stacks with each other. | ||
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* AOE spells ignore spell resistance (and spell mantle), only spell immunity applies. | * AOE spells ignore spell resistance (and spell mantle), only spell immunity applies. | ||
+ | * Immunity to ability decrease doesn' | ||
* Curse effect ignores immunity to ability decrease. | * Curse effect ignores immunity to ability decrease. | ||
+ | * Poison and disease effects ignore immunities to those effects (for example ability decreases will ignore immunity to ability decrease), the only way to avoid that is to get immunity to poison or disease specifically. | ||
+ | * Immunity to slow grants also immunity to speed decrease and vice-versa. | ||
* Hardcore Uncanny Dodge rule. | * Hardcore Uncanny Dodge rule. | ||
* Initiative has a real meaning. The one who wins the intiative roll, considers his opponent to be // | * Initiative has a real meaning. The one who wins the intiative roll, considers his opponent to be // | ||
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* Damage coming from itemproperty OnHit: Wounding is no longer subject to immunities, reductions or resistances. | * Damage coming from itemproperty OnHit: Wounding is no longer subject to immunities, reductions or resistances. | ||
- | ====== New Custom Effects ====== | + | ====== New Custom Effects |
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