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en:feat-new [2021/10/16 10:31] – razyel | en:feat-new [2024/04/01 15:55] – razyel | ||
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- | ====== Custom Special Feats ====== | ||
- | **Alternative Class: Healer** | ||
- | Special: Can only take this at first level and the class must be cleric. | ||
- | This feat significantly alters how cleric class works. | ||
- | - Healer cannot use any buffing spells granting attack bonus or damage. | ||
- | - All buffing spells are cast on whole party in colossal radius. | ||
- | - Get access to the new Epic Spells - Guardian Angel and Divine Intervention. | ||
- | |||
- | **Alternative Class: Trapper** | ||
- | Special: Can only take this at first level and the class must be rogue. | ||
- | |||
- | This feat significantlly alters how rogue class works. | ||
- | |||
- | - Loses Sneak-Attack ability. | ||
- | - Gains extra 1d6 damage from traps at each odd level. | ||
- | - Gains "trap slots" per levelling up which can be used to spawn trap kits each rest. | ||
- | - Can use special traps. | ||
- | - Gets access to the new feats: Extend Trap, Timestop Trap, Widen Trap, Secured Trap Handling(bonus feat) | ||
- | |||
- | Trap slots table: | ||
- | | ^ Minor ^ Average ^ Strong ^ Deadly ^ | ||
- | ^ 1 | ||
- | ^ 2 | ||
- | ^ 3 | ||
- | ^ 4 | ||
- | ^ 5 | ||
- | ^ 6 | ||
- | ^ 7 | ||
- | ^ 8 | ||
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- | ^ 18 | | ||
- | ^ 19 | | ||
- | ^ 20 | | ||
- | |||
- | **Alternative Class: Summoner** | ||
- | Special: Can only take this at the first level and the class must be a druid. | ||
- | This feat significantly alters how the druid class works. | ||
- | - Loses all shapechanging abilities - therefore cannot become Shifter. | ||
- | - Can control an unlimited number of summoned creatures. | ||
- | - Summoner' | ||
- | - Get access to the new Epic Spells - Summon Behemoth and Summon Shambler. | ||
- | |||
====== Custom General Feats ====== | ====== Custom General Feats ====== | ||
**Fist of Iron** | **Fist of Iron** | ||
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Type of Feat: General | Type of Feat: General | ||
Prerequisite: | Prerequisite: | ||
- | Specifics: When starting a rage the closest enemy must make a Will Save DC (10 + 1/2 character | + | Specifics: When starting a rage the closest enemy must make a will saving throw :(skill check intimidate) VS target |
Use: Automatic. | Use: Automatic. | ||
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**Sacred Vengeance** | **Sacred Vengeance** | ||
Type of Feat: General | Type of Feat: General | ||
- | Prerequisite: | + | Prerequisite: |
Specifics: The character may spend one of his turn undead attempts to add +2d6 positive damage to wielded weapon against Undead for a number of rounds equal to the Charisma modifier. | Specifics: The character may spend one of his turn undead attempts to add +2d6 positive damage to wielded weapon against Undead for a number of rounds equal to the Charisma modifier. | ||
Use: Automatic. | Use: Automatic. | ||
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Prerequisite: | Prerequisite: | ||
Specifics: Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack. | Specifics: Add +2 to the DC of your arrows of death. This feat may be taken multiple times. Its effects stack. | ||
+ | Use: Automatic. | ||
+ | |||
+ | **Improved Death Attack I-X** | ||
+ | Type of Feat: Epic, General | ||
+ | Prerequisite: | ||
+ | Specifics: Add +2 to the DC of your death attack. You can gain this feat multiple times. Its effects stack. | ||
Use: Automatic. | Use: Automatic. | ||
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Type of Feat: Epic, General | Type of Feat: Epic, General | ||
Prerequisite: | Prerequisite: | ||
- | Specifics: Your unarmed strike has a critical threat range of 18-20 and deals slashing damage. This ability doesn’t stack with other abilities that expand your unarmed strike’s threat range. | + | Specifics: Your unarmed strike has a critical threat range of 18-20 and deals slashing damage. |
Use: Automatic. | Use: Automatic. | ||
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Use: Automatic. | Use: Automatic. | ||
Selectable by: Paladin (epic bonus feat), Champion of Torm (epic bonus feat), Shining Blade of Heironeous (epic bonus feat), Skullclan Hunter | Selectable by: Paladin (epic bonus feat), Champion of Torm (epic bonus feat), Shining Blade of Heironeous (epic bonus feat), Skullclan Hunter | ||
+ | Note: The character sheet can show incorrect value for the attack bonus vs evil, but it does work correctly in the combat log. | ||
**Vile Strike** | **Vile Strike** | ||
Type of Feat: Epic, General | Type of Feat: Epic, General | ||
- | Prerequisite: | + | Prerequisite: |
Specifics: You can add your Charisma modifier to all attack rolls against good aligned creatures. | Specifics: You can add your Charisma modifier to all attack rolls against good aligned creatures. | ||
Use: Automatic. | Use: Automatic. | ||
Selectable by: Blackguard (epic bonus feat), Champion of Bane (epic bonus feat), Black Flame Zealot | Selectable by: Blackguard (epic bonus feat), Champion of Bane (epic bonus feat), Black Flame Zealot | ||
- | **Epic Spell: Greater Ruin** | + | <del>**Epic Spell: Greater Ruin** |
Type of Feat: Epic Spell | Type of Feat: Epic Spell | ||
Prerequisites: | Prerequisites: | ||
Specifics: The caster deals 140d6 energy damage to a single target. | Specifics: The caster deals 140d6 energy damage to a single target. | ||
Save: Fortitude for half damage. | Save: Fortitude for half damage. | ||
- | Use: Cast. | + | Use: Cast.</ |
+ | |||
+ | **Eldritch Sculptor** | ||
+ | **Type of Feat:** Epic | ||
+ | **Prerequisite: | ||
+ | **Specifics: | ||
+ | You also gain +2 on all attack rolls with your eldritch blast. | ||
+ | **Use:** Automatic. | ||
+ | |||
+ | **Lord of All Essences** | ||
+ | **Type of Feat:** Epic | ||
+ | **Prerequisite: | ||
+ | **Specifics: | ||
+ | In addition, the DC of all eldritch essence invocations you use increases by 2. This is an extraordinary ability. | ||
+ | You can use this feat to toggle which essence slot your activated essence invocations go into. | ||
+ | **Use:** Selected. | ||
+ | **Improved Aura of Despair** | ||
+ | BG only , 25charisma , 11+ BG | ||
+ | -4 Saves Aura | ||
+ | **Blood magic** | ||
+ | -info missing ( arcane spellcasting uses HP over arcana ) |